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About This Game
The Lord of the Rings: Return to Moria™ follows the Dwarves as they embark on a new adventure to reclaim their legendary home of Moria beneath the Misty Mountains. Players will join forces to survive, craft, build and explore the iconic, sprawling mines. Courageous expeditioners will need to be vigilant as mysterious dangers await.

Summoned to the Misty Mountains by Lord Gimli Lockbearer, players take control of a company of Dwarves tasked to reclaim the lost spoils from the Dwarven homeland of Moria—known as Khazad-dûm or Dwarrowdelf—in the depths below their very feet. Their quest will require fortitude, delving deep into the Mines of Moria to recover its treasures.
Set in a procedurally generated Dwarven realm of Moria, no two adventures will be alike, and every expedition is traversable either solo or co-op online with companions. Players can mine to craft greater gear and resources, but beware mining makes noise, and noise created in the quiet deep threatens to awaken the dangers below: where there’s clatter, there’s combat. Excavate the mysteries of legendary mountains, extract precious metals, scrape to survive, and battle unspeakable forces to learn the secret of the Shadow that lurks within.
KEY GAME FEATURES

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Rebuild and Reshape Moria: Restore the long-lost ancient kingdom of Khazad-dûm to its former glory, recovering Dwarven landmarks as the story progresses. Resurrect old mines and refire their forges to yield their untouched resources.
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Explore: Delve into the depths of the Mines of Moria. Procedurally generated environments are abundant with resources and fraught with mystery and danger, providing a unique experience each and every time.
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Base Building: Find solace from the darkness. Reveal and clear new locations to create architecture on a grand scale. Get creative and construct bases from scratch or build upon the existing environment. Beware the evils which seek to destroy Dwarven progress.

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Co-op Multiplayer: Adventure alone or band together with friends in online cooperative multiplayer.
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Survive the Dark: To survive the treacherous Mines of Moria players must conserve resources, hunt and gather for food and manage their sleep, temperature and noise levels. Battle unspeakable evils and survive hordes of monstrous Orcs in visceral combat, while uncovering the secret of the Shadow that looms within the mountain.
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Craft Dwarven Tools, Weapons and More: Craft and loot legendary Dwarven armor, tools, weapons and structures. Rebuild ancient forges to strengthen, repair and enchant gear. Upgrade and unlock new technologies and fantastical machines.
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Mine Ore and Jewels: Establish mines to unearth deposits of precious resources such as iron, gold, and quartz; and fantastical materials such as Mithril. Access crafting stations and forges to convert ore to ingots and upgrade gear. But be prepared, mining is loud and can awaken what lurks in the darkness.

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Uncover Magic Artifacts: Discover ancient magic items including swords that glow when Orcs are near, maps of long-dormant Mithril veins, books with forgotten crafting plans and amulets that give strength or wisdom.
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Feel the Fellowship: Experience the Fellowship of the Dwarves like never before, with the rich lore of the iconic fantasy world from J.R.R. Tolkien interwoven into the very fabric of The Lord of the Rings: Return to Moria.
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Comprehensive Dwarf Builder: Players become part of Dwarven Legend as they create their own Dwarf in the custom character creator. Dwarves can be customized in a variety of ways to create a unique Dwarven identity. During gameplay, players can find and craft armor and weapons to further enhance their unique style.
2025/01/31
Hello Moria Community! As January comes to a close, the dev team has been busy prepping our next update: the full release of dedicated servers.
The dedicated server alpha was a big success. We originally planned on giving out 100 keys but there was so much energy we ended up giving out almost a thousand. And the Discord channel #ds-chat became one of the busiest on the server. Thank you to everyone who tested it and sent feedback, crashes and bugs.
Keep an eye out in February for this update to go live. In the meantime, here is a preview of the biggest changes from the alpha.
Advanced Ways to Join
Players will now be able to join servers directly through IP and domain name. There is also a new option that lets players bypass the join code for a server running on the same machine they use to play Return to Moria.
We’ve also added a server history that will record the most recent successful joins. This should make it even faster to get onto servers you go to the most.
Cleaned up Kicking & Blocking
The act of kicking and blocking has been cleaned up considerably. Now when a player is kicked via the server console they are not automatically blocked. This should help when you need to kick your friend who has gone afk for too long but don't want to permaban them.
When a player is kicked or blocked the server now uses usernames instead of Dwarf names. And the username is added to the permissions file. It should be easy to copy and paste between sections to change their status.
First Version of Player Permissions
Server hosts can now designate permissions for players on the server. Each player can be granted or denied permission to build or ability to take from storage. The file will also show recent players to make it easier to edit their permissions. There are many ways we make this more robust in future updates.
Performance Improvements
We took a crack at making the dedicated server more efficient. By improving the navigation system used by flying creatures we saved a lot of CPU burden. Along the way, we made flying creatures a bit smarter. Beware of those moths!
We also noticed more load walls and longer loading times on some host machines, no matter how powerful the specs. We’ve added a server setting LoadedAreaLimit that will let those more powerful machines increase the total number of loaded game areas and the amount of drops allowed to persist. This should reduce those server instances of load walls.
Quality of Life Improvements
Along with the feature updates above we’ve also fixed some of the more commonly requested issues from the community. World names and invite codes can now be changed in the console. Starting a server should no longer choke on apostrophes. Anyone in the game can now delete waypoints on the server. We’ve also made it easier for trusted third parties to rent servers to players. There are many more than this, so keep your eye out for the full patch notes.
Many of the improvements and fixes above are a direct result of player feedback. Be sure to jump into Discord and keep the feedback coming! We plan on continuing to improve the server with each update.