PingPerfect · Game Server Hosting

Halo: The Master Chief Collection Server Hosting

Requires Project Reclaimer · Up to 127 Players

  • Requires Project Reclaimer and your own Halo: MCC on Steam. Every player needs both
  • Up to 127 players per server: 64v63 teams or a 127-player free-for-all
  • Playlists with lobby voting, Forge maps, Workshop mods and custom game modes
  • Nightly offsite backups and DDoS mitigation included

Not a stock MCC server: Project Reclaimer client required · From $6.14/month · 48-hour free trial

⚡ Automatic Setup🛡️ DDoS Protected✅ 48h Money-Back💬 24/7 Support
⚡Automatic Setup
🖥️Ryzen & EPYC Hardware
💬24/7 Support
🌍20 Locations
🔄Game Switching
💾Backup System
🛡️DDoS mitigation
🌐Free Webhosting
✅Money-Back
🎛️Easy Gamepanel
Players need the Project Reclaimer client and their own Halo: MCC on Steam to connect to any server here. The normal MCC menus can't join it.
Pricing

Halo: The Master Chief Collection Server Rental: Plans and Prices

Renting a Halo: The Master Chief Collection server costs from $6.14 a month. All plans include DDoS mitigation, nightly backups, free web hosting, and 24/7 expert support. No hidden extras.

Choose your hardware

Ryzen & EPYC CPUs at 4.5 GHz. Right for most Halo servers.

16 Slots
Best for friends, clans and custom games
$6.14 / monthPrice per playerSplit between 16 players, that's $0.39 each a month.
  • Normal hardware, 4.5 GHz
  • 9 GB RAM
  • ~100 GB NVMe SSD
  • DDoS mitigation
  • Nightly Backups
  • Free Web Hosting
Order Now
Recommended
64 Slots
Best for an active community server
$27.57 / monthPrice per playerSplit between 64 players, that's $0.44 each a month.
  • Normal hardware, 4.5 GHz
  • 9 GB RAM
  • ~100 GB NVMe SSD
  • DDoS mitigation
  • Nightly Backups
  • Free Web Hosting
Order Now
127 Slots
Best for big-team battles and 127-player free-for-alls
$48.99 / monthPrice per playerSplit between 127 players, that's $0.39 each a month.
  • Normal hardware, 4.5 GHz
  • 9 GB RAM
  • ~100 GB NVMe SSD
  • DDoS mitigation
  • Nightly Backups
  • Free Web Hosting
Order Now
⚙️
Custom Build

Dial in exactly what you need.

  • Up to 127 player slots
  • Normal or Extreme hardware
  • Your choice of RAM
  • NVMe or NVMe Pro SSD
  • CPU priority up to Realtime
  • DDoS mitigation
  • Nightly Backups
  • Free Web Hosting
Configure Now

48-hour money-back guarantee on all plans.

We Accept Credit / Debit Card Apple Pay Google Pay PayPal Skrill (wallet or bank transfer)
Zero Risk

48-Hour Free Trial

Full access. No restrictions. Try the complete service. If it isn't right for you, no charge and no questions asked.

1Click "Start Free Trial" and configure your server. You'll see the ongoing price before committing to anything.
2Want to keep it? Open a support ticket before the 48 hours expire and we'll preserve all your data and settings.
3One free trial per account, not one free trial per game. A repeat trial order will be charged at the standard rate.
Platform Features

Everything You Need to Run Your Halo: The Master Chief Collection Server

Players Need Project Reclaimer to Connect

This server runs on Project Reclaimer, a community-made game client, so players can't join it from the normal MCC menus. Every player, including you, needs all three of these:

  • Their own Steam copy of Halo: The Master Chief Collection, with Halo 3 Campaign and Halo 3 Multiplayer installed
  • The Project Reclaimer client, downloaded from projectreclaimer.dev (Windows 10 or 11, 64-bit)
  • The same Project Reclaimer version as the server

Project Reclaimer contains no game files and loads Halo 3 from each player's own MCC installation.

Project Reclaimer Required screenshot

Halo, Whenever Your Group Plays

A Project Reclaimer server only exists while its program is running. On your own PC that means only while your PC is on. Our servers stay online 24/7, so anyone in your group can load up a game whenever they like.

  • Always online, no host PC needed
  • Listed in the client's Server Browser, so players find it by name
  • Password-protected servers if you want them private
Always-On Server screenshot

Up to 127 Players, Your Own Playlist

Halo 3 was built for 16 players. A Project Reclaimer dedicated server holds up to 127, with 64 against 63 in team games, in any game type and in Forge. Build a rotation of maps and game types and let players vote on what comes next, or lock a server to a single map and mode.

  • Playlists with three random games per ballot, weighted as you choose
  • Scripted modes such as Gun Game, Growth and Zone Control
  • Forge maps and Steam Workshop mods: players who lack a mod download it through Steam when they join
  • Halo 3 campaign co-op servers (up to 16 players), and Halo 3: ODST campaign and Firefight if ODST is installed in MCC
Game Modes screenshot

Set Up the Server Your Way

Project Reclaimer keeps its server settings in one file, dedicated.toml. Open it in the Gamepanel's config editor.

  • Per-game rules, sprint settings and anti-cheat overrides
  • Admins by player ID, with kick and ban from the game or the console
  • Vote-kick, a ping limit and VPN blocking, with anti-cheat on by default
  • Welcome messages, passwords and remote console (RCON) for your own tools
Server Settings screenshot

Full Control at Your Fingertips

Our custom-built Gamepanel puts every server function one click away. Start, stop, restart and monitor your server from any browser, with no SSH or technical knowledge required.

  • Config editor for dedicated.toml
  • Web-based live console and logs
  • Scheduled restarts and updates, so you can keep up with new Project Reclaimer versions
Control Panel screenshot

One Subscription, Any Game

Don't cancel, just switch. Move your server to any of 250+ supported games whenever you like. Your slots and billing cycle carry over.

  • 250+ games in the catalogue
  • All slots and settings transfer
  • No cancellation or new order needed
Game Switching screenshot
20
Worldwide Locations
2013
Hosting Since
<10min
Avg. Support Response
1,500+
Knowledgebase Articles
250+
Supported Games
Why PingPerfect

Why Host Your Halo: The Master Chief Collection Server With PingPerfect

⚡
Automatic Server Setup

Setup starts automatically as soon as your order is paid. Small games are ready in under a minute; big games with large downloads can take 10 minutes or more.

🖥️
High Performance Hardware

Ryzen & EPYC CPUs chosen for highest single-core speed. High-speed DDR5 RAM, picked for stability.

💬
24/7 Expert Support

Real technicians, 24/7/365. Typical response under 10 minutes. Backed by 1,500+ knowledgebase articles.

🌍
20 Worldwide Locations

Hand-picked gaming datacenters with low, stable ping, wherever your crew is based.

🌐
Free Web Hosting

Every server comes with free web hosting. Build a community hub, forums, or announcements page.

🔄
Game Switching

Change the game your server runs at any time, no cancellation, no new order required

💾
Disaster Recovery

Nightly offsite backups at 4AM server time. Restore your progress if a save corrupts.

🛡️
DDoS mitigation

High-capacity, always-on DDoS mitigation, constantly updated to counter new attack vectors.

🎛️
Easy Gamepanel

Backup, restore, wipe, automated updates, mod management, all in one fast, purpose-built panel.

✅
48h Money-Back Guarantee

Not happy within 48 hours? Full refund. No questions asked. Zero risk to try us.

📁
FTP / SFTP

Full file access via your preferred FTP client. Upload mods, configs, and plugins securely.

📡
Low Ping Network

Datacenters chosen specifically for the lowest, most stable latency. Lag is our enemy too.

Renting vs Self-Hosting

Rent a Halo: The Master Chief Collection Server or Host It Yourself?

You can run Halo: The Master Chief Collection yourself. Here's what that actually looks like next to a rented server.

Self-HostingPingPerfect
Players needMCC and the Project Reclaimer clientThe same: MCC and the Project Reclaimer client
UptimeOnly while your PC is onRuns 24/7 on dedicated hardware
Setup timeCopy game files, edit dedicated.toml, open portsStarts automatically once your order is paid
Port forwardingForward UDP ports on your router, or use UPnPNot needed
DDoS protectionNone, unless you set it up yourselfIncluded on every plan
BackupsManual, easy to forgetAutomatic, nightly
CostElectricity and bandwidth, plus your PC tied upFrom $6.14/month
Support if something breaksYou're on your own24/7 expert support
About the Game

About Halo: The Master Chief Collection

Updated 19 October 2026

Halo: The Master Chief Collection is 343 Industries' PC and Xbox bundle of the Halo series. Its Steam edition arrived in stages from December 2019, and Halo 3 joined it on 14 July 2020. Project Reclaimer is a separate community project that lets players host and join their own Halo 3 servers, which MCC's built-in matchmaking does not offer.

You need Project Reclaimer to play on this server. It is a standalone client from projectreclaimer.dev that loads Halo 3 from your own MCC installation, so you also need MCC on Steam with Halo 3 Campaign and Halo 3 Multiplayer installed. Everyone you play with needs both, and the same Project Reclaimer version as the server.

A Project Reclaimer dedicated server lists itself in the in-game Server Browser, so players find it by name with no setup. It supports playlists with lobby voting, Forge maps, Workshop mods, scripted game modes, campaign co-op and Halo 3: ODST, with up to 127 players in multiplayer.

As of 19 October 2026 the newest Project Reclaimer version is 0.9.20, which the project describes as an early development build, so details may change. Project Reclaimer is a community project and isn't made by or affiliated with 343 Industries, Xbox Game Studios or PingPerfect.

Halo 3 multiplayer on a Project Reclaimer dedicated server
Key Facts
Required to PlayMCC + Project Reclaimer client
Steam PackageHalo: The Master Chief Collection
Developer343 Industries
PublisherXbox Game Studios
Halo 3 on PC14 July 2020 (MCC)
Players per ServerUp to 127 (16 in campaign co-op)
Connecting

How to Join Your Halo: The Master Chief Collection Server

Before anything else, every player needs Halo: MCC with Halo 3 installed and the Project Reclaimer client. You can't join from the normal MCC menus. Your server's name, IP address and port are in the Gamepanel as soon as it's online.

Get Project Reclaimer (every player)

  1. Own Halo: The Master Chief Collection on Steam, with Halo 3 Campaign and Halo 3 Multiplayer installed.
  2. Download project-reclaimer-client from the Project Reclaimer download page.
  3. Put it in its own folder, such as C:\Games\ProjectReclaimer, not inside the game's folder.
  4. Run it. The first launch builds about 350 MB of caches, which takes around half a minute.

You don't need to start the game through Steam. See the full requirements.

Join your server

  1. Open the Project Reclaimer client and choose Server Browser.
  2. Search for your server's name and select it.
  3. Choose Join Game, or use Direct Connect with the address from your Gamepanel.
  4. Enter the server password if you set one.

A server only admits players on exactly its own version. If it shows OTHER VERSION, update from the client's main menu.

Reviews

Trusted by Thousands of Gamers

★★★★★

I was amazed at the speed of their support. They often get back in minutes. My old server company took hours to get back to you. My game server runs flawlessly. Highly recommend.

★★★★★

The support group has been so helpful and so understanding because I do not know my way around a computer very well let alone a server. They answer question after question with polite reply and patience. Thanks

★★★★★

Have been using them for many different games. Never run into any problems with the servers and if I need them, I always have a wonderful experience with support. Not to mention I never wait very long for them to reply. Just always amazing in game or out.

★★★★★

Great gaming server service! If that's the right name my aplogy if its not but this place made my day!

★★★★★

Amazing support from Jaxon P. :)

★★★★★

Excellent server host, thank you Alfred M. for your speedy support.

All Locations

20 locations, One Low Ping

Rent a Halo: The Master Chief Collection server in any of them, including Sydney for Australian and New Zealand players. All locations include DDoS mitigation, nightly backups & 24/7 support.

🇬🇧
London
Europe
🇳🇱
Amsterdam
Europe
🇫🇷
Paris
Europe
🇩🇪
Frankfurt
Europe
🇺🇸
Los Angeles
USA
🇺🇸
New York
USA
🇺🇸
Dallas
USA
🇺🇸
Chicago
USA
🇺🇸
Miami
USA
🇺🇸
Atlanta
USA
🇺🇸
Portland
USA
🇺🇸
Phoenix
USA
🇺🇸
Salt Lake City
USA
🇺🇸
St. Louis
USA
🇨🇦
Montreal
Canada
🇧🇷
São Paulo
Brazil
🇨🇱
Santiago
Chile
🇿🇦
Johannesburg
South Africa
🇸🇬
Singapore
Asia
🇦🇺
Sydney
Australia
Server Locations

Test Your Ping to Our Locations

Unsure which location is closest to you? Run a latency test to all of our server locations and see the results first-hand. Results are sorted from lowest to highest ping automatically.

Location List

Server Latency Test

# Location Ping
Excellent <40msGood ~80ms Average ~140msPoor >200ms
FAQ

Halo: The Master Chief Collection Server Hosting FAQ

Do players need Project Reclaimer to join my Halo server?▾

Yes. This is a Project Reclaimer dedicated server, not a stock MCC server, so every player needs the Project Reclaimer client as well as their own copy of Halo: The Master Chief Collection. Players can't join from the normal MCC menus.

Is this a normal MCC server?▾

No. MCC's built-in matchmaking doesn't let you rent your own server. This one runs the Project Reclaimer dedicated server, and players connect with the Project Reclaimer client.

What else do players need installed?▾

Halo: The Master Chief Collection on Steam with Halo 3 Campaign and Halo 3 Multiplayer installed, on Windows 10 or 11 (64-bit). Halo 3: ODST is optional and only needed for ODST's campaign and Firefight. Project Reclaimer contains no game files, so each player needs their own copy of the game.

What is Project Reclaimer?▾

A community-made client and dedicated server for Halo 3 that adds a Server Browser, hosting, playlists, Forge, mods and games of up to 128 players. It is a separate project from PingPerfect, and its developers describe it as an early development build, so features may change. See the how-to-play guide.

How do my friends join?▾

They install MCC and the Project Reclaimer client, open the client, choose Server Browser, search for your server's name and choose Join Game. Or they use Direct Connect with the address from your Gamepanel, and enter the password if you set one.

Does everyone need the same Project Reclaimer version?▾

Yes. A server only admits players on exactly its own version, so a 0.9.20 server can't be joined by players on 0.9.19 or older. The client updates itself from the main menu. The newest build at the time of writing (19 October 2026) is 0.9.20.

Will my server show up in the Server Browser?▾

Yes. A Project Reclaimer dedicated server lists itself in the client's in-game Server Browser, so players can find it by name. You can also set a password so only people who know it can join.

How many players can join?▾

Up to 127 in multiplayer: 64 against 63 in team games, or a 127-player free-for-all. Campaign co-op servers and Halo 3: ODST servers take up to 16.

Can I run campaign co-op or Firefight?▾

Yes. A server can run Halo 3's campaign in co-op with no player as host, and Halo 3: ODST's campaign or Firefight if ODST is installed in MCC. Players without ODST see a NEEDS ODST label on those servers.

Can I use mods and Forge maps?▾

Yes. Players who lack a Steam Workshop mod download it through Steam when they join, and you can also share mods directly from the server. Saved Forge maps can be hosted like any other map, in a playlist or as the server's single map.

How do I make myself an admin?▾

Add your player ID to the admins list in dedicated.toml. You can find your ID in the client under Settings → Online services → Player ID. Admins can kick and ban from the scoreboard or by chat command.

Is PingPerfect affiliated with Project Reclaimer or 343 Industries?▾

No. Project Reclaimer is an independent community project, and Halo: The Master Chief Collection belongs to 343 Industries and Xbox Game Studios. We rent you the server to run it on.

How much does a Halo MCC server cost?▾

Plans start from $6.14/month for 16 players. 64 players is $27.57/month and 127 players is $48.99/month. Every plan comes with a 48-hour free trial.

What payment methods are accepted?▾
  • Credit and debit cards, Apple Pay and Google Pay, processed securely by Stripe
  • PayPal
  • Skrill, using your Skrill wallet or a bank transfer

Need another method? Contact us and we'll do our best.

What currencies does PingPerfect accept?▾

We natively support USD, GBP, and EUR. Other currencies work too — your bank may apply a small conversion fee.

What level of support is included?▾

All plans include 24/7/365 ticket support with a typical response under 10 minutes, plus 1,500+ knowledgebase articles. Platinum managed support is available as an optional upgrade. See our support levels page.

What hardware do you use?▾

Ryzen and EPYC CPUs for highest single-core performance, paired with DDR5 RAM chosen for stability. Full specs on our hardware page.

Can I migrate my existing server to PingPerfect?▾

Yes. Transfer via FTP/SFTP yourself, or open a support ticket and our team will walk you through it.

Ready to play?

Start Your Halo: The Master Chief Collection Server Today

Setup starts as soon as your order is paid. Players need Halo: MCC and the Project Reclaimer client to join. 48-hour money-back guarantee.

🍪

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