ARMA 3 | Server Configuration

  • ARMA 3 Server Configuration, arma 3 server configuration, ARMA 3, arma 3, Server Configuration, server configuration
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    It's easy to configure your Pingperfect ARMA 3 Server. Just follow the steps below.

    1. Open the 'Configuration Files' section from your control panel.
    2. Select the 'Text Editor' option next to 'CONFIG_vanilla.cfg'
    3. Refer to the Example Configuration below and change the respective settings where you need to do so in order to configure your server to your desires.

    // STEAM

    steamport =2317;    //Do not change this, as it will stop your server from operating correctly.

    steamqueryport        =2318;    //Do not change this, as it will stop your server from operating correctly.

    // GLOBAL SETTINGS

    hostname        = "Pingperfect.com: Great Servers @ Great Prices!";        // The name of the server that shall be displayed in the public server list

    //password          = "ServerAccessPasswordfor protection";            // Password for joining, eg connecting to the server

    passwordAdmin          = "o9gZi";                // Password to become server admin. When you're in Arma MP and connected to the server, type '#login xyz'

    reportingIP          = "arma3pc.master.gamespy.com";            // This is the default setting. Leave empty for private servers if you do not want your server listed publicly

    logFile            = "A3Master.log";

    verifySignatures      = 2;

    // WELCOME MESSAGE ("message of the day")

    // It can be several lines, separated by comma

    // Empty messages "" will not be displayed at all but are only for increasing the interval

    motd[]={

        "",

        "Great Servers @ Great Prices!",

        "",

        "__________     SYSTEM MESSAGES __________",

        "Welcome to the Pingperfect Demo Server",

        "IMPORTANT   Verify Signatures is enabled",

        "",

        "TS3 Server:     ts3.Pingperfect.com",

        "Web:            www.Pingperfect.com",

        "TS3 Server:     ts3.Pingperfect.com",

        "__________     END OF MESSAGE __________"

    };

    motdInterval = 5;            // Time interval (in seconds) between each message

    // JOINING RULES

    maxPlayers = 10; // Maximum amount of players. Civilians and watchers, beholder, bystanders and so on also count as player.

    // VOTING

    voteMissionPlayers = 1;        // Tells the server how many people must connect so that it displays the mission selection screen.

    voteThreshold = 0.33;      // 33% or more players need to vote for something, for example an admin or a new map, to become effective

    //voteMissionPlayers = 0;

    // INGAME SETTINGS

    disableVoN = 0;        // If set to 1, Voice over Net will not be available

    vonCodecQuality         = 8;        // Quality from 1 to 10

    persistent = 1;        // If 1, missions still run on even after the last player disconnected.

    // MISSIONS CYCLE (see below)

    class Missions

    {

              class Mission1

             {

                  template="BMR_Insurgency_v1_44.Altis";

                  difficulty="vertran";

              };

    };

    kickDuplicate = 1;

    equalModRequired = 0;

    requiredSecureId = 2;

    timeStampFormat = "short";

    // SCRIPTING ISSUES

    onUserConnected = ""; //

    onUserDisconnected = ""; //

    doubleIdDetected = ""; //

    // SIGNATURE VERIFICATION

    onUnsignedData = "kick (_this select 0)"; // unsigned data detected

    onHackedData = "kick (_this select 0)"; //"ban (_this select 0)"; // tampering of the signature detected

    onDifferentData = "";

     

     

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