Battalion 1944 | Server Configuration

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    It's easy to configure your Pingperfect Battalion 1944 Server. Just follow the steps below.

    1. Open the 'Configuration Files' section from your control panel.
    2. Select the 'Text Editor' option next to 'DefaultGame.ini'
    3. Refer to the Example Configuration below and change the respective settings where you need to do so in order to configure your server to your desires.

    [/Script/ShooterGame.BattalionGameMode]

    ServerName=COMMUNITY SERVER

    Password=SERVERPASSWORD

    RCONPassword=test

    PlayMode=Arcade

    IdleServerTimeout=120

    bAllowGlobalVoiceChat=false

    StartType=PlayerCount

    MarketPath=Loadouts/MarketArcade0.json

    CountdownToStartTime=10

    SetupRoundTime=0

    StratTime=5

    RoundTime=600

    PostRoundTime=8

    PostRoundPauseTime=1

    PostMatchTime=30

    WarmupRespawnTime=1

    DefaultReserveSlotTime = 120

    CinematicsEnabled=true

    CountdownToStartCinematicDelay=2

    NumRounds=3

    SwapSidesRound=-1

    SelfOtherDamageScale=1

    SelfGrenadeDamageScale=1

    FriendlyBulletDamageScale=0.33

    FriendlyGrenadeDamageScale=0.85

    ScoreToWinRound=200

    NumNations=3

    MaxPlayersPerTeam=6

    NumTeams=2

    RespawnDelay=5

    PreviousSpawnInfluence=-100

    PreviousSpawnAreaInfluence=-10

    PreviousSpawnAreaInfluenceExponent=1

    PreviousSpawnAreaDistance=1500

    RandomSpawnInfluence=0

    EnemySpawnInfluenceDistance=4000

    EnemySpawnInfluenceValue=-100

    EnemySpawnInfluenceExponent=1

    EnemySpawnWeakForceInfluenceDistance=6000

    EnemySpawnWeakForceInfluenceValue=0

    EnemySpawnWeakForceInfluenceExponent=1

    AllySpawnInfluenceDistance=2000

    AllySpawnInfluenceValue=50

    AllySpawnInfluenceExponent=1

    TeamDeathAreaTimeOfRelevance=10

    TeamDeathAreaInfluence=-20

    TeamDeathAreaDistance=1600

    TeamDeathAreaInfluenceExponent=1

    TeamDeathLastSpawnAreaTimeOfRelevance=10

    TeamDeathLastSpawnAreaInfluence=-5

    TeamDeathLastSpawnAreaDistance=1400

    TeamDeathLastSpawnAreaInfluenceExponent=1

    OutlineAllowed=true

    GrenadeLinesAllowed=true

    LockedToFirstPerson=true

    FadeToBlackTime=4.f

    ForceFreeCamOnSpectatorStart=false

    MaxGunsOnGround=10

    MaxGrenadesOnGround=10

    PlayerKillScore=5

    PlayerAssistScore=3

    DeathScore=0

    InterpStep=60

    RoundWinScore=10

    RoundDrawScore=5

    RoundLossScore=5

    GameWinScore=500

    GameDrawScore=350

    GameLossScore=200

    AttackObjectiveScore=5

    DefendObjectiveScore=10

    WinOnTeamEmpty=True

    Deckname=Market0

    DebugStateChanges=False

    SpectatorTeamEnabled=True

    NumBots=0

    AllowClientBots=False

    DefaultReserveSlotTime=120

    TimeUntilTravel=5

    WaitingToStartTimer=240

    RequiredPlayers=6

    InitialReserveSlotTime=120

    PostJoinReserveSlotTime=30

    VoteTime=30

    VoteKickEnabled=True

    SpectatorTransferTime=1.0f

    IdleCasualServerTime=120

    DedServerMaxTickRate=60

    CharacterDestroyTime=5

    ShouldTryBalanceTeamsOnJoin=False

    AutoBalanceEnabled=True

    RandomMapRotationEnabled=True

    bCheatAdminCmdsEnabled=True

    RecordReplays=True

    RecordHz=32

    CheckpointDelay=30

    SlotTimeout=90

    FillEmptySlotsWithBots=True

    LoggingEnabled=false

    logLocation=./gamelogs

    TakeItemFromBotDistance=200

    +ModeRotation=/Script/ShooterGame.TDMGameMode

    +ModeRotation=/


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