Enabling client side saves on existing world

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Ragonz
Site Admin
Posts: 667
Joined: Sat Apr 20, 2013 11:16 pm

Enabling client side saves on existing world

Post by Ragonz » Fri Jul 18, 2014 8:44 am

1. If your previous local save (pre-update) is not the most current or desired save, download server save with FTP

FTP details
Host: IP of your server
Username: game panel username
Password: game panel password
Port: 8821

2. Edit local save, under advanced settings and check enable client save there.

3. Load game locally and save.

4. Stop service in the game panel if running

5. Upload local saved game to server

6. Edit config and enable client save in config file.

7. Start game and enjoy local saves :)
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