It's easy to configure your Pingperfect Factorio Server. Just follow the steps below.
IMPORTANT: Save using the 'configuration editor' to put back in default values, use 'Text editor' if you wish to change values.
- PLEASE NOTE: config-path.cfg <----- This must be re-saved after each update so your server knows where to look for its config, found in the 'Configuration Files' section of the Gamepanel
- Open the 'Configuration Files' section from your control panel.
- Select the 'Text Editor' option next to 'config\ping.ini'
- Refer to the Example Configuration below and change the respective settings where you need to do so in order to configure your server to your desires.
; Remove the ; before a configuration value to enable it, leave or put a ; infront of it to disable.
; version=2
[path]
read-data=__PATH__executable__\..\..\data
write-data=__PATH__executable__\..\..
[general]
locale=
[graphics]
lights-render-quality=1
custom-ui-scale=1
multisampling-level=0
preferred-screen-index=0
screenshots-queue-size=10
screenshots-threads-count=1
debug-font-size=18
max-texture-size=0
max-threads=8
fullscreen=false
system-ui-scale=true
show-minimap=true
show-turret-radius-when-blueprinting=false
show-item-labels-in-cursor=true
show-grid-when-paused=true
show-smoke=true
show-clouds=true
show-decoratives=true
show-item-shadows=true
show-inserter-shadows=true
show-inserter-arrows-when-selected=true
show-inserter-arrows-when-detailed-info-is-on=false
show-pump-arrows-when-detailed-info-is-on=true
show-mining-drill-arrows-when-detailed-info-is-on=true
show-combinator-settings-when-detailed-info-is-on=false
force-opengl=false
cache-sprite-atlas=false
v-sync=true
tree-sprite-mipmaps=true
trilinear-filtering=true
shader-enabled=true
skip-vram-detection=false
graphics-quality=normal
video-memory-usage=all
texture-compression=false
disable-fma3=auto
[other]
; Options: true, false
; verbose-logging=false
; tooltip-delay=0.040000
; output-console-delay=1200
; autosave-interval=2
; autosave-slots=3
; minimum-latency-in-multiplayer=0
port=34197
; port=34197
; proxy=
; Options: true, false
; force-default-logistic-filter-count-to-one=false
; Options: true, false
; show-tips-and-tricks=true
; Options: true, false
; show-tutorial-notifications=true
; Options: true, false
; autosort-inventory=true
; Options: true, false
; research-finished-stops-game=true
; Options: true, false
; use-item-groups=true
; Options: true, false
; use-item-subgroups=true
; Options: true, false
; enable-new-mods=true
; Options: true, false
; use-version-filter-in-browse-games-gui=true
; Options: true, false
; use-mod-settings-per-save=true
; Options: true, false
; disable-minimal-mode=false
[sound]
; master-volume=0.600000
; music-volume=0.400000
; game-effects-volume=0.700000
; gui-effects-volume=0.700000
; walking-sound-volume=0.300000
; environment-sounds-volume=0.450000
; alerts-volume=0.550000
; audible-distance=40.000000
; environment-audible-distance=15.000000
; maximum-environment-sounds=15
; active-gui-volume-modifier=1.300000
; active-gui-environment-volume-modifier=0.600000
; ambient-music-pause-mean-seconds=45.000000
; ambient-music-pause-variance-seconds=30.000000
; Options: main-tracks-only, interleave-main-tracks-with-interludes, randomize-all
; ambient-music-mode=interleave-main-tracks-with-interludes
[map-view]
; Options: true, false
; show-logistic-network=false
; Options: true, false
; show-electric-network=false
; Options: true, false
; show-turret-range=false
; Options: true, false
; show-pollution=false
; Options: true, false
; show-train-station-names=true
; Options: true, false
; show-player-names=true
; Options: true, false
; show-networkless-logistic-members=false
; Options: true, false
; show-non-standard-map-info=true
[debug]
; force=enemy
; Options: always, basic, detailed, full, never
; show-fps=basic
; Options: always, basic, detailed, full, never
; show-detailed-info=basic
; Options: always, basic, detailed, full, never
; show-time-usage=basic
; Options: always, basic, detailed, full, never
; show-sprite-counts=detailed
; Options: always, basic, detailed, full, never
; show-multiplayer-waiting-icon=basic
; Options: always, basic, detailed, full, never
; show-multiplayer-statistics=basic
; Options: always, basic, detailed, full, never
; show-tile-grid=full
; Options: always, basic, detailed, full, never
; show-collision-rectangles=detailed
; Options: always, basic, detailed, full, never
; show-selection-rectangles=detailed
; Options: always, basic, detailed, full, never
; show-paths=full
; Options: always, basic, detailed, full, never
; show-next-waypoint-bb=full
; Options: always, basic, detailed, full, never
; show-target=full
; Options: always, basic, detailed, full, never
; show-unit-group-info=full
; Options: always, basic, detailed, full, never
; show-unit-behavior-info=full
; Options: always, basic, detailed, full, never
; show-last-path-detail=full
; Options: always, basic, detailed, full, never
; show-path-cache=full
; Options: always, basic, detailed, full, never
; show-path-cache-paths=full
; Options: always, basic, detailed, full, never
; show-rail-paths=full
; Options: always, basic, detailed, full, never
; show-rolling-stock-count=full
; Options: always, basic, detailed, full, never
; show-rail-connections=detailed
; Options: always, basic, detailed, full, never
; show-rail-segments=detailed
; Options: always, basic, detailed, full, never
; show-rail-joints=detailed
; Options: always, basic, detailed, full, never
; show-train-stop-point=detailed
; Options: always, basic, detailed, full, never
; show-train-braking-distance=full
; Options: always, basic, detailed, full, never
; show-train-signals=full
; Options: always, basic, detailed, full, never
; show-network-connected-entities=detailed
; Options: always, basic, detailed, full, never
; show-circuit-network-numbers=detailed
; Options: always, basic, detailed, full, never
; show-energy-sources-networks=detailed
; Options: always, basic, detailed, full, never
; show-active-state=detailed
; Options: always, basic, detailed, full, never
; show-wakeup-lists=detailed
; Options: always, basic, detailed, full, never
; show-pollution-values=full
; Options: always, basic, detailed, full, never
; show-active-entities-on-chunk-counts=full
; Options: always, basic, detailed, full, never
; show-active-chunks=full
; Options: always, basic, detailed, full, never
; show-polluted-chunks=full
; Options: always, basic, detailed, full, never
; show-enemy-expansion-candidate-chunks=full
; Options: always, basic, detailed, full, never
; show-enemy-expansion-candidate-chunk-values=full
; Options: always, basic, detailed, full, never
; show-bad-attack-chunks=full
; Options: always, basic, detailed, full, never
; show-tile-variations=full
; Options: always, basic, detailed, full, never
; show-raw-tile-transitions=never
; Options: always, basic, detailed, full, never
; show-tile-correction-previews=never
; Options: always, basic, detailed, full, never
; show-fluid-box-fluid-info=basic
; Options: always, basic, detailed, full, never
; show-environment-sound-info=basic
; Options: always, basic, detailed, full, never
; show-logistic-robot-targets=full
; Options: always, basic, detailed, full, never
; show-fire-info=full
; Options: always, basic, detailed, full, never
; show-sticker-info=full
; Options: always, basic, detailed, full, never
; show-map-generator-info=full
[multiplayer-lobby]
; name=ServerNameHere
; description=ServerDescriptionHere
; Options: true, false
; visibility-public=true
; Options: true, false
; visibility-lan=true
; max-players=0
; Options: true, false
; ignore-player-limit-when-returning=false
; max-upload-in-kilobytes-per-second=0
; password=ServerPasswordHere
; tag-list=
; afk-auto-kick=0
; Options: true, false, admins-only
; allowed-commands=admins-only
; Options: true, false
; only-admins-can-pause=true
; Options: true, false
; autosave-only-on-server=true
; Options: true, false
; verify-user-identity=true
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