Call of Duty 4 Modern Warfare (CoD4) | Server Configuration Print

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It's easy to configure your Pingperfect Call of Duty 4 Modern Warfare (CoD4) Server. Just follow the steps below.

  1. Open the 'Configuration Files' section from your control panel.
  2. Select the 'Text Editor' option next to 'main\server.cfg'
  3. Refer to the Example Configuration below and change the respective settings where you need to do so in order to configure your server to your desires.

// Colors for text. Do not clear the comment in front of the color codes.

// Useful for your server name, motd msg's - Information and ref use only 

// 

// ^1 = Red 

// ^2 = Green

// ^3 = Yellow

// ^4 = Blue

// ^5 = Cyan

// ^6 = pink/Magenta

// ^7 = White

// ^0 = Black

 

sets sv_hostname "COD4 Server"    //Server name, exactly as it will be displayed in the in-game server browser

sets _Admin "admin"    //

sets _Email ""    //

sets _Website ""    //

sets _Location ""    //

sets _Irc ""    //

set scr_motd ""    //

 

// Log Settings

set g_logsync "2"         // 0=no log, 1=buffered, 2=continuous, 3=append

set logfile "1"           // 0 = NO log, 1 = log file enabled

set g_log "games_mp.log"  // Name of log file, default is games_mp.log

set sv_log_damage "1"

 

// Master servers

set sv_master1 "cod2master.activision.com" 

set sv_master2 "cod2authorize.activision.com"

set sv_master3 "cod2master.infinityward.com"

set sv_master3 "cod2update.activision.com"

set sv_master4 "master.gamespy.com:28960" 

set sv_master5 "master0.gamespy.com" 

set sv_master6 "master1.gamespy.com" 

set sv_master7 "clanservers.net" 

set sv_gamespy "1" 

 

// Password Settings

set rcon_password "45450"   // RCON password set here, must supply password to use RCON commands

set sv_privatePassword ""      // Private slots, non-public slots, to join a private slot you must enter the private password set here

 

// The following can be used to lock out the server so that only those

// players that have been provide the password can connect.  Good for

// matches, practices, etc.

set g_password ""

 

// Player slots setup

set sv_privateclients ""       // Number of private player slots, maxclients - privateclients = public slots

 

// Ping 

set sv_minPing "0"             // MIN player ping on CONNECT, any lower and player isnt allowed to connect

set sv_maxping "350"           // MAX player ping on CONNECT, any higher and player isnt allowed to connect

 

// Client Download Settings. (0=off/1=on) Used for MODs and custom maps

// See included Quick Setup Guide for instructions.

set sv_allowdownload "1"    // enable download redirection

seta sv_wwwDownload "1"    // enable download redirection

//seta sv_wwwBaseURL "http://www.your_website.com/base_folder"    // defines url to download from

seta sv_wwwBaseURL "ftp://client:client@ftpfiles.myftp.org"    // defines url to download from

seta sv_wwwDlDisconnected "1"    //0 to disconnect clients while downloading, 1 to not disconnect clients

 

// Rate 

set sv_maxRate "5000" 

 

// FPS

//set sv_fps "20"

 

// Drop inactive players

set sv_timeout "300"

set sv_zombietime "1"

set g_inactivity "0"

set g_inactivityspectator "0"

 

// AntiFlooding Settings

set sv_floodProtect "1"

set sv_reconnectlimit "3"

 

// Anti Cheat Settings

set sv_disableClientConsole "0"

set cl_autocmd "0"

set sv_cheats "0"

set sv_pure "1"

set g_banIPs ""

set g_no_script_spam "1"

set sv_punkbuster "1"

 

// Temporary Ban duration, in seconds

set sv_kickBanTime "3600"

 

// In-game voice communication system

set sv_voice "1"

set sv_voiceQuality "1"

set voice_deadChat "0"

set voice_global "0"

set voice_localEcho "0"

set winvoice_mic_mute "1"

 

set sv_allowAnonymous "0"

set g_antilag "0"

set g_compassShowEnemies "0"

 

// DEATHMATCH

set scr_dm_scorelimit 150

set scr_dm_timelimit 10

set scr_dm_roundlimit 1

set scr_dm_numlives 0

set scr_dm_playerrespawndelay 0

set scr_dm_waverespawndelay 0

 

// DOMINATION

set scr_dom_scorelimit 200

set scr_dom_timelimit 0

set scr_dom_roundlimit 1

set scr_dom_numlives 0

set scr_dom_playerrespawndelay 0

set scr_dom_waverespawndelay 0

 

// TEAM DEATHMATCH

set scr_war_scorelimit 750

set scr_war_timelimit 10

set scr_war_roundlimit 1

set scr_war_numlives 0

set scr_war_playerrespawndelay 0

set scr_war_waverespawndelay 0

 

// SABOTAGE

set scr_sab_scorelimit 1

set scr_sab_timelimit 20

set scr_sab_roundlimit 0

set scr_sab_roundswitch 1

set scr_sab_numlives 0

set scr_sab_bombtimer 30

set scr_sab_planttime 2.5

set scr_sab_defusetime 5

set scr_sab_hotpotato 0

set scr_sab_playerrespawndelay 7.5

set scr_sab_waverespawndelay 0

 

// SEARCH AND DESTROY CLASSIC

set scr_sd_scorelimit 4

set scr_sd_timelimit 2.5

set scr_sd_roundlimit 0

set scr_sd_roundswitch 3 // rounds between switching teams

set scr_sd_numlives 1 // elimination

set scr_sd_bombtimer 45

set scr_sd_planttime 5

set scr_sd_defusetime 5

set scr_sd_multibomb 0

set scr_sd_playerrespawndelay 0

set scr_sd_waverespawndelay 0

 

// CAPTURE THE FLAG -- NOT INCLUDED IN COD4

//set scr_ctf_scorelimit 10

//set scr_ctf_timelimit 5

//set scr_ctf_roundlimit 2

//set scr_ctf_roundswitch 1

//set scr_ctf_numlives 0

//set scr_ctf_playerrespawndelay 0

//set scr_ctf_waverespawndelay 15

 

// KING OF THE HILL

set scr_koth_scorelimit 250

set scr_koth_timelimit 15

set scr_koth_roundlimit 1

set scr_koth_roundswitch 1

set scr_koth_numlives 0

set scr_koth_playerrespawndelay 0

set scr_koth_waverespawndelay 0

set koth_autodestroytime 60

set koth_spawntime 0

set koth_kothmode 0

set koth_capturetime 20

set koth_destroytime 10

set koth_delayPlayer 0

set koth_spawnDelay 60

 

//******************************************************************************

// First gametype to load

// "dm"   - free for all deathmatch

// "dom"  - domination

// "koth" - headquarters

// "sab"  - sabotage

// "sd"   - search & destroy

// "war"  - team deathmatch

//******************************************************************************

//MAP ROTATION SETTINGS - Uncomment the map line for the gametype you wish to play.

//

//******************************************************************************

// DM -- FREE FOR ALL DEATHMATCH

//******************************************************************************

set sv_mapRotation "gametype dm map mp_backlot gametype dm map mp_bloc gametype dm map mp_bog gametype dm map mp_cargoship gametype dm map mp_citystreets gametype dm map mp_convoy gametype dm map mp_countdown gametype dm map mp_crash gametype dm map mp_crossfire gametype dm map mp_farm gametype dm map mp_overgrown gametype dm map mp_pipeline gametype dm map mp_shipment gametype dm map mp_showdown gametype dm map mp_strike gametype dm map mp_vacant"

//******************************************************************************

// DOM -- DOMINATION

//******************************************************************************

//set sv_mapRotation "gametype dom map mp_backlot gametype dom map mp_bloc gametype dom map mp_bog gametype dom map mp_cargoship gametype dom map mp_citystreets gametype dom map mp_convoy gametype dom map mp_countdown gametype dom map mp_crash gametype dom map mp_crossfire gametype dom map mp_farm gametype dom map mp_overgrown gametype dom map mp_pipeline gametype dom map mp_shipment gametype dom map mp_showdown gametype dom map mp_strike gametype dom map mp_vacant"

//******************************************************************************

// KOTH -- HEADQUARTERS

//******************************************************************************

//set sv_mapRotation "gametype koth map mp_backlot gametype koth map mp_bloc gametype koth map mp_bog gametype koth map mp_cargoship gametype koth map mp_citystreets gametype koth map mp_convoy gametype koth map mp_countdown gametype koth map mp_crash gametype koth map mp_crossfire gametype koth map mp_farm gametype koth map mp_overgrown gametype koth map mp_pipeline gametype koth map mp_shipment gametype koth map mp_showdown gametype koth map mp_strike gametype koth map mp_vacant"

//******************************************************************************

// SAB -- SABOTAGE

//******************************************************************************

//set sv_mapRotation "gametype sab map mp_backlot gametype sab map mp_bloc gametype sab map mp_bog gametype sab map mp


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