7 Days to Die | Uploading an Existing world Print

  • 7 Days to Die Uploading an Existing world, 7 days to die, 7 Days to Die, Uploading an Existing world, 7dtd, 7DTD, Existing world, world
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Alpha 19+ Instructions (this includes Alpha 20 and 21)

Note: you can only upload worlds also generated in the same version the server is using, you cannot use pre 18 worlds

  1. Every world you generate is saved in its own folder that can usually be found in %appdata%\Roaming\7 Days to Die\Saves\<NAMEOFWORLD>

  2. If it's a randomly generated world, you will also need the GeneratedWorlds folder found at %appdata%\Roaming\7 Days to Die\GeneratedWorlds
    Zip up the entire "Saves" folder containing the world folder and the generated worlds folder - Must be .zip, not .rar/.7z etc

  3. Log into your game panel → game services → select your server

  4. Go to file manager and go into the "Saves" folder, upload your zipped "Saves+GeneratedWorlds" folder then click it after its finished uploading and select unzip.



    Note - Some files can be too large for the File Manager, if you find this to be the case please use FTP to upload your zipped files. https://pingperfect.com/index.php/knowledgebase/19/Accessing-your-files.html
  5. Once the folder has unzipped you should see Saves\<MAPNAME>\<NAMEOFWORLD>, exit the file manager and select configuration files → configuration editor and edit the pingperfect.xml config

  6. Set "Game World" in pingperfect.xml to the same name of the world folder immediately under Saves (Zuheja Territory in this example)

  7. Set the "Game Name" field to the exact name of your save folder in the folder below the map-name
    Example - World uploaded is Saves\Zuheja Territory\TEST, you would enter "TEST" in the game name field

  8. In the config file set the seed and map size to the same values as were used when the world was created.

  9. Save config and start your server.

 

Alpha 19 Easy Start Method

If your World is just a single folder without a higher level folder named "Generated Worlds" or so on - 

  1. Upload your world folder to \Data\Worlds
  2. Set the "World Name" field in the configuration file editor to match the folder name of your World exactly
  3. You can set "Game Name" to anything you want
  4. Set the seed and size options to match the world you uploaded
  5. Save config and start server

Pre-A18 Instructions

1. Every world you generate is saved in its own folder that can usually be found in c:\Users\{YOUR WINDOWS USERNAME}\Documents\7 Days to Die\Saves 
Zip up the folder that is your save folder AND the generatedworlds folder(Must be .zip, not .rar/.7z etc)

2. Log into your game panel > game services > select your server

3. Go to file manager and go into the "Saves" folder, upload your zipped save folder then click it after its finished uploading and select unzip. Ensure you have the correct path for the world type you are uploading. For example

If you have a Navezgane world named Pingperfect you should upload the Pingperfect folder to
Saves\Navezgane

If you have a Random world named Pingperfect you should upload the Pingperfect folder to 
Saves\Random

Note - Some files can be too large for the File Manager, if you find this to be the case please use FTP to upload your zipped files. https://pingperfect.com/index.php/knowledgebase/19/Accessing-your-files.html


4. Once the folder has unzipped you should see Saves\World Type\Your world name, come out of file manager and go into configuration files > configuration editor

5. Ensure the "Game Name" is the exact same as the world name you just uploaded.


 
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