Wreckfest | Server Configuration Print

  • Wreckfest, wreckfest, Wreckfest Server Configuration, wreckfest server configuration
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It's easy to configure your Pingperfect Wreckfest Server. Just follow the steps below.

  1. Open the 'Configuration Files' section from your control panel.
  2. Select the 'Text Editor' option next to 'server_config.cfg'
  3. Refer to the Example Configuration below and change the respective settings where you need to do so in order to configure your server to your desires.

# Set basic server info

# Character limits: server_name (63), welcome_message (254), password (31)

server_name=Wreckfest PP Test   ** This is you where type your chosen server name (Max 63 characters) **

welcome_message=   ** This is where you type your welcome message (Max 254 characters)

password=   ** This is where you type your server password (Max 31 characters)

max_players=12   ** Do not change this value - it will break the server when gamepanel checks this value against the player slots you have purchased if they do not match **

# Clear previous user privileges every time when executing start_server_initial.bat

# 0 = keep, 1 = clear

clear_users=1

# Give host privileges to the first user who joins (for example yourself)

# 0 = first to join receives owner privileges, 1 = doesn't receive owner privileges

owner_disabled=1

Comma separated list of Steam IDs (steamID64) of users that will be auto-granted admin privileges - First of all, Remove the #. Then, to obtain steamID64, grab the steam profile web address, navigate to this website : https://steamid.io/lookup  and paste in your web address into the "input..." field. Then press "lookup" and the steamID64 will be presented to you.

Here is a example; a several administrator list would look like this : admin_steam_ids=76561198023797802,76561198023797803,76561198023797803

admin_steam_ids=12345678912345678

 

# Setup server for local area network play only # 0 = use Steam, 1 = without Steam

lan=0     ** Do not change this value - it will break the server when gamepanel checks this value against the predetermined value if they do not match **

# Set server ports

# Only used when lan=0

# Server is visible in LAN search only for query ports 27015-27020 and 26900-26905.

steam_port=19511    ** Do not change this value - it will break the server when gamepanel checks this value against the predetermined value if they do not match **

game_port=19512     ** Do not change this value - it will break the server when gamepanel checks this value against the predetermined value if they do not match **

query_port=19513     ** Do not change this value - it will break the server when gamepanel checks this value against the predetermined value if they do not match **

# Set track, list available track names with command: tracks

track=bigstadium_demolition_arena

# Set game mode, list available game modes with command: gamemodes

gamemode=derby

# Prepopulate server with bots, 0-24

bots=4

# Number of teams in team game modes, 2-4

num_teams=2

# Amount of laps in race game modes, 1-60

laps=3

# Deathmatch time limit in minutes

time_limit=20

# Elimination interval time for elimination race: 0, 20, 30, 45, 60, 90, 120

# (0 means elimination each lap, others are seconds)

elimination_interval=0

# Set vehicle damage to normal or realistic

vehicle_damage=normal

# Allow only vehicles with a maximum class of a, b, c or d

car_class_restriction=a

# Allow only one specific car, list available cars with command: cars

car_restriction=

# Disallow use of special vehicles

special_vehicles_disabled=0

# Disable car resets

car_reset_disabled=0

# Set car reset delay to 0 (no delay) or 1-20 seconds

car_reset_delay=0

# Disable speed limit for players that drive the wrong way

wrong_way_limiter_disabled=0

# Set event weather, list available weather names with command: weathers

weather=

# Set server update frequency to low or high

frequency=high

# Enable mod(s) on the server, mod folder names in a comma separated list

#mods=example,my_mod

# Save server messages to Log File

log=server.log

# Event Loop (el) settings.

#-------------------------------------------------------------------------------

#  If enabled, server will automatically rotate pre-configured events.

#  Using "el_add=trackname" you can add as many events to the rotation as you wish.

#  Note that "el_*" parameters override corresponding global settings for the event.

#  Remove the first # from setup parameters to enable.

#  Use the console command /eventloop to enable/disable rotation.

 

## Add first event to Loop

#el_add=gravel1_main_loop

#el_gamemode="racing"

#el_laps=3

#el_car_reset_disabled=0

#el_wrong_way_limitel_disabled=0

#el_car_class_restriction=a

#el_car_restriction=

#el_weather=

 

## Add second event to Loop

#el_add=tarmac1_main_circuit

#el_gamemode="team race"

#el_num_teams=2

#el_laps=3

#el_car_reset_disabled=0

#el_wrong_way_limitel_disabled=0

#el_car_class_restriction=a

#el_car_restriction=

#el_weather=

 

## Add third event to Loop

#el_add=speedway2_demolition_arena

#el_gamemode="derby"

#el_car_reset_disabled=0

#el_car_class_restriction=a

#el_car_restriction=

#el_weather=

 

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