Mutators (used to be called → rule sets) are packaged gameplay configuration assets which the game has by default. You may use these on your own servers by creating a custom commandline , clicking the tick box next to mutators and typing a mutator value into the text box.
You may specify multiple mutators by using a comma-separated list. For example, to enable Hot Potato and Vampirism, specify -mutators=HotPotato,Vampirism on the server command line.
List of Mutators:
| Mutator Name | Description |
| AllYouCanEat | Start with 100 supply points. |
| AntiMaterielRiflesOnly | Only anti-materiel rifles are available along with normal equipment and explosives. |
| BoltActionsOnly | Only bolt-action rifles are available along with normal equipment and explosives. |
| Broke | Start with 0 supply points. |
| BudgetAntiquing | Normal equipment and explosives, but limited to old and inexpensive weapons. |
| BulletSponge | Health is increased. |
| Competitive | Equipment is more expensive, rounds are shorter, and capturing objectives is faster. |
| CompetitiveLoadouts | Player classes are replaced with those from Competitive. |
| FastMovement | Move Faster. |
| Frenzy | Fight against AI enemies who only use melee attacks. Watch out for special enemies. |
| FullyLoaded | All weapons, equipment, and explosives in the game are available in the Loadout Menu |
| Guerrillas | Start with 5 supply points. |
| Gunslingers | Kill the enemy more than they kill you with a big stinkin' revolver. And explosives. |
| Hardcore | Mutator featuring slower movement speeds and longer capture times. |
| HeadshotOnly | Players only take damage when shot in the head. |
| HotPotato |
A live fragmentation grenade is dropped on death. |
| LockedAim | Weapons always point to the center of the screen. |
| MakarovsOnly |
Makarovs are the only option. |
| NoAim | Aiming down sights is disabled. |
| NoDrops | No scavenging allowed. |
| PistolsOnly | Only pistols are available along with normal equipment and explosives. |
| Poor | Start with limited supply. |
| ShotgunsOnly | Only Shotguns are available along with normal equipment and explosives. |
| SlowCaptureTimes | Objectives will take longer to capture. |
| SlowMovement | Move slower. |
| SoldierOfFortune | Gain supply points as your score increases. |
| SpecialOperations | Start with 30 supply points. |
| Strapped | Start with 1 supply point. |
| Ultralethal | Everyone dies with one shot. |
| Vampirism | Receive health when dealing damage to enemies equal to the amount of damage dealt. |
| Warlords | Start with 10 supply points. |
Some mutators can be configured beyond what is provided by the defaults. To configure the mutators further, please follow our guide here: https://pingperfect.com/index.php/knowledgebase/691/Insurgency-Sandstorm--Mutators-Advanced-Setup.html
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