ARMA 3 | How to Add a Mission Print

  • ARMA 3 How to Add a Mission, ARMA 3, arma 3, Arma 3, How to Add a Mission, Add a Mission, Mission
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Once you've downloaded your Arma 3 Mission, you will need to get the mission on the server.

How to upload a Mission File to the server.

Method 1 - File Manager

Navigate to the File manager section of your Control panel.

Upload the mission to the MPMissions folder, using the upload button.


Method 2 - FTP Client
(How to connect via FTP http://pingperfect.com/phpbb/viewtopic.php?f=67&t=568 )

Navigate to your MPMissions folder and upload your mission here.

 

Method 3 - Steam Workshop Installer (If the mission is available on the Steam Workshop)

Click the "Steam Workshop" button on the gamepanel.

Find the mission you want, then press the green install button next to it

Once installed, use the file manager to move the .pbo from the MOD ID named folder to the MPMISSIONS folder.
- To find the mod ID, look in the workshop URL, for example: https://steamcommunity.com/sharedfiles/filedetails/?id=1832638103



How do I make my server run the mission?

Go into the configuration files and text editor for server.cfg

Mission Cycle
At the bottom of your server.cfg you have a section where you can pre-load your missions for when the server starts up. Take the name of the mission file you just placed in the folder and put it in the mission cycle section. Below is an example

If the mission file you downloaded was called "Mission1.Altis.pbo
" then you would put in the mission cycle section

class Missions{
class Wasteland
{
template="Mission1.Altis";
difficulty="Regular";
};

};

Take note that you do not put the ".pbo" on the end of the map template. The .Altis at the end of the map name tells the server what map the server is going to use, the first part is just the name of the mission you are going to play.

If its left blank, on server startup people will be able to vote for a map of their choice, rather than the one you want.




How do I add multiple missions to cycle through?
Well, the same as above, but with multiple mission classes.

Example:

class Missions{
class Mission1
{
template="Mission1.Altis";
difficulty="Regular";
};
class Mission2
{
template="Mission2.Altis";
difficulty="Regular";
};
class Mission3
{
template="Mission3.Altis";
difficulty="Regular";
};
class Mission4
{
template="Mission4.Altis";
difficulty="Regular";
}
};


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