Mutators (used to be called → rule sets) are packaged gameplay configuration assets which the game has by default. You may use these on your own servers by creating a custom commandline , clicking the tick box next to
mutators and typing a mutator value into the text box.
You may specify multiple mutators by using a comma-separated list. For example, to enable Hot Potato and Vampirism, specify
-mutators=HotPotato,Vampirism on the server command line.
List of Mutators:
|Start with 100 supply points.
|Only anti-materiel rifles are available along with normal equipment and explosives.
|Only bolt-action rifles are available along with normal equipment and explosives.
|Start with 0 supply points.
|Normal equipment and explosives, but limited to old and inexpensive weapons.
|Health is increased.
|Equipment is more expensive, rounds are shorter, and capturing objectives is faster.
|Player classes are replaced with those from Competitive.
|Fight against AI enemies who only use melee attacks. Watch out for special enemies.
|All weapons, equipment, and explosives in the game are available in the Loadout Menu
|Start with 5 supply points.
|Kill the enemy more than they kill you with a big stinkin' revolver. And explosives.
|Mutator featuring slower movement speeds and longer capture times.
|Players only take damage when shot in the head.
A live fragmentation grenade is dropped on death.
|Weapons always point to the center of the screen.
|Makarovs are the only option.
|Aiming down sights is disabled.
|No scavenging allowed.
|Only pistols are available along with normal equipment and explosives.
|Start with limited supply.
|Only Shotguns are available along with normal equipment and explosives.
|Objectives will take longer to capture.
|Gain supply points as your score increases.
|Start with 30 supply points.
|Start with 1 supply point.
|Everyone dies with one shot.
|Receive health when dealing damage to enemies equal to the amount of damage dealt.
|Start with 10 supply points.
Some mutators can be configured beyond what is provided by the defaults. To configure the mutators further, please follow our guide here: https://pingperfect.com/index.php/knowledgebase/691/Insurgency-Sandstorm--Mutators-Advanced-Setup.html
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