Call of Duty United Offensive | Server Configuration

It's easy to configure your Pingperfect Call of Duty United Offensive Server. Just follow the steps below.

  1. Open the 'Configuration Files' section from your control panel.
  2. Select the 'Configuration Editor' option next to 'uo\team.cfg'
  3. Refer to the Configuration settings below and change the respective settings where you need to do so in order to configure your server to your desires.

 

svhostname:    My COD:UO Server    //Server name displayed to users and on server lists

admin:    Your Name    //Name of the Server administrator

adminemail:     [email protected]    //Email address of the server administrator

clan:    //Your clan name

website:    http://www.Pingperfect.com    //Your website

scrmotd:    Welcome to another Pingperfect.com gameserver    //Set your message of the day to be displayed upon logging in

irc:    //Your IRC channel

location:    //Location of server (city)

Server Settings

svpunkbuster:    //Punkbuster enabled

svpure:    //Enable this to verify server and client side files. This can be used to help prevent hacked clients from connecting

ggamespy:    //Enable displaying the server on gamespy master servers

scrbattlerank:    //Enable rank advancement

scrdrawfriend:    //Draw a team icon over teammates

scrforcerespawn:    //Force respawning - DM & TDM

ggametype:    //Change the gametype: bel - Behind Enemy Lines dm - Deathmatch re - Retrieval sd - Search and Destroy tdm - Team Deathmatch ctf - Capture the Flag dom - Domination bas - Base Assault

scrfreelook:    //Allow spectators to roam freely

scrkillcam:    //Show where the player who killed you is after you die

scrspectateenemy:    //Allow spectators to view enemies

logfile:    games_mp.log    //Logfile name

glogsync:    //Enable this to write new log entries immediately to the new file. Disable this to buffer log writes.

scrshellshock:    //Enable shell shock

scrfriendlyfire:    //Friendly fire damage

svminPing:    0    //Minimum allowed ping

svmaxPing:    250    //Maximum allowed ping

svzombietime:    5    //Set zombie time

scrteambalance:    0    //Control team balancing. Set this to 0 to disable, otherwise the server will balance teams within the given number of players

scrdrophealth:    // Allow players to drop a health pack when killed

svobituary:    //Set the display of obituary announcements

Passwords

rconpassword:    //RCON Password

gpassword:    //Password to join game server

svprivateclients:    0    //Max number of server slots reserved for players with the private password

svprivatePassword:    //Password to join private reserved slots

Voting Settings

All voting settings are either YES or NO  

Weapon Settings

All weapon settings are either YES or NO     

Vehicle Settings

All vehicle settings are either YES or NO  

Base Assault Settings

scrbasclearscoreeachround:    //Clear the team and player scores at the beginning of each round

scrbasscorelimit:    //Control team balancing. Enabling this will balance teams within the given number of players

scrbasendrounddelay:    10    //Sets the delay in seconds after a round ends.

scrbasrespawnwavetime:    10    //Sets the time in seconds between wave respawns.

scrbasroundlength:    30    //Sets the map round length in minutes

scrbasroundlimit:    2    //Sets the maximum number of round wins per map

scrbasstartrounddelay:    15    //Sets the delay in seconds before a round begins.

scrbastimelimit:    20    //Sets the round length in minutes. This can range from 0 to 1,440 minutes.

Behind Enemy Lines Settings

scrbelalivepointtime:     10    //Number of seconds to get a point for staying alive as allied

scrbelscorelimit:    50    //Sets the map score limit

scrbeltimelimit:    30    //Sets the map time limit in minutes. This can range from 0 to 1,440 minutes

Capture the Flag Settings

scrctfclearscoreeachround:    //Clear the team and player scores at the beginning of each round

scrctfshowoncompass:    //Show flag carriers on the client's compass

scrctfendrounddelay:    10    //Sets the delay in seconds after a round ends

scrctfroundlength:    20    //Sets the map round length in minutes

scrctfroundlimit:    0    //Sets the maximum number of round wins per map

scrctfscorelimit:     7    //Sets the map team score limit per map

scrctfstartrounddelay:    10    //Sets the delay in seconds before a round begins.

scrctftimelimit:     20    //Sets the round length in minutes. This can range from 0 to 1,440 minutes.

Deathmatch and Team Deathmatch Settings

scrdmscorelimit:    50    //Sets the map score limit

scrdmtimelimit:    30    //Sets the map time limit in minutes. This can range from 0 to 1,440 minutes

Domination Settings

scrdomclearscoreeachround:    //Clear the team and player scores at the beginning of each round

scrdomendrounddelay:    10    //Sets the delay in seconds after a round ends

scrdomrespawnwavetime:    10    //Sets the time in seconds between wave respawns

scrdomroundlength:    10    //Sets the map round length in minutes

scrdomroundlimit:    0    //Sets the maximum number of round wins per map

scrdomstartrounddelay:    10    //Sets the delay in seconds before a round begins

scrdomscorelimit:    7    //Sets the score limit per round

scrdomtimelimit:    30    //Sets the round length in minutes. This can range from 0 to 1,440 minutes.

Headquarters Settings

scrhqscorelimit:    450    //Sets the score limit per map

scrhqtimelimit:    30    //Sets the map time limit in minutes. This can range from 0 to 1,440 minutes

Retrieval Settings

scrreshowcarrier:    //Show the objective carrier on compass

scrregraceperiod:    15    //Sets the time in seconds at round start where spawning and weapon choosing is still allowed. This can range from 0 to 60 seconds.

scrreroundlength:     4    //Sets the map round length in minutes

scrreroundlimit:    0    //Sets the maximum number of round wins per map

scrrescorelimit:    10    //Sets the map score limit

scrretimelimit:    20    //Sets the map time limit in minutes. The time limit can range from 0 to 1,440 minutes

Search and Destroy Settings

scrsdgraceperiod:    15    //Sets the time in seconds at round start where spawning and weapon choosing is still allowed. This can range form 0 to 60 seconds.

scrsdroundlength:    4    //Sets the map round length in minutes

scrsdroundlimit:     0    //Sets the maximum number of round wins per map

scrsdscorelimit:    0    //Sets the map team score limit per map

scrsdtimelimit:    30    //Sets the map time limit in minutes. This can range from 0 to 1,440 minutes

Map and Custom Settings

customdata1:    // Enter custom config data here

svmaprotation:     //  Map Rotation

 set sv_mapRotation "gametype tdm map mp_bocage gametype tdm map mp_depot gametype tdm map mp_powcamp gametype sd map mp_brecourt gametype sd map mp_harbor gametype sd map mp_railyard gametype bel map mp_carentan gametype bel map mp_hurtgen gametype bel map mp_rocket gametype re map mp_chateau gametype re map mp_neuville gametype hq map mp_dawnville gametype hq map mp_pavlov" map_rotate

customdata2:    // Enter custom config data here

 

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