Call of Duty United Offensive | Server Configuration

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    It's easy to configure your Pingperfect Call of Duty United Offensive Server. Just follow the steps below.

    1. Open the 'Configuration Files' section from your control panel.
    2. Select the 'Configuration Editor' option next to 'uo\team.cfg'
    3. Refer to the Configuration settings below and change the respective settings where you need to do so in order to configure your server to your desires.

     

    svhostname:    My COD:UO Server    //Server name displayed to users and on server lists

    admin:    Your Name    //Name of the Server administrator

    adminemail:     you@youraddress.com    //Email address of the server administrator

    clan:    //Your clan name

    website:    http://www.Pingperfect.com    //Your website

    scrmotd:    Welcome to another Pingperfect.com gameserver    //Set your message of the day to be displayed upon logging in

    irc:    //Your IRC channel

    location:    //Location of server (city)

    Server Settings

    svpunkbuster:    //Punkbuster enabled

    svpure:    //Enable this to verify server and client side files. This can be used to help prevent hacked clients from connecting

    ggamespy:    //Enable displaying the server on gamespy master servers

    scrbattlerank:    //Enable rank advancement

    scrdrawfriend:    //Draw a team icon over teammates

    scrforcerespawn:    //Force respawning - DM & TDM

    ggametype:    //Change the gametype: bel - Behind Enemy Lines dm - Deathmatch re - Retrieval sd - Search and Destroy tdm - Team Deathmatch ctf - Capture the Flag dom - Domination bas - Base Assault

    scrfreelook:    //Allow spectators to roam freely

    scrkillcam:    //Show where the player who killed you is after you die

    scrspectateenemy:    //Allow spectators to view enemies

    logfile:    games_mp.log    //Logfile name

    glogsync:    //Enable this to write new log entries immediately to the new file. Disable this to buffer log writes.

    scrshellshock:    //Enable shell shock

    scrfriendlyfire:    //Friendly fire damage

    svminPing:    0    //Minimum allowed ping

    svmaxPing:    250    //Maximum allowed ping

    svzombietime:    5    //Set zombie time

    scrteambalance:    0    //Control team balancing. Set this to 0 to disable, otherwise the server will balance teams within the given number of players

    scrdrophealth:    // Allow players to drop a health pack when killed

    svobituary:    //Set the display of obituary announcements

    Passwords

    rconpassword:    //RCON Password

    gpassword:    //Password to join game server

    svprivateclients:    0    //Max number of server slots reserved for players with the private password

    svprivatePassword:    //Password to join private reserved slots

    Voting Settings

    All voting settings are either YES or NO  

    Weapon Settings

    All weapon settings are either YES or NO     

    Vehicle Settings

    All vehicle settings are either YES or NO  

    Base Assault Settings

    scrbasclearscoreeachround:    //Clear the team and player scores at the beginning of each round

    scrbasscorelimit:    //Control team balancing. Enabling this will balance teams within the given number of players

    scrbasendrounddelay:    10    //Sets the delay in seconds after a round ends.

    scrbasrespawnwavetime:    10    //Sets the time in seconds between wave respawns.

    scrbasroundlength:    30    //Sets the map round length in minutes

    scrbasroundlimit:    2    //Sets the maximum number of round wins per map

    scrbasstartrounddelay:    15    //Sets the delay in seconds before a round begins.

    scrbastimelimit:    20    //Sets the round length in minutes. This can range from 0 to 1,440 minutes.

    Behind Enemy Lines Settings

    scrbelalivepointtime:     10    //Number of seconds to get a point for staying alive as allied

    scrbelscorelimit:    50    //Sets the map score limit

    scrbeltimelimit:    30    //Sets the map time limit in minutes. This can range from 0 to 1,440 minutes

    Capture the Flag Settings

    scrctfclearscoreeachround:    //Clear the team and player scores at the beginning of each round

    scrctfshowoncompass:    //Show flag carriers on the client's compass

    scrctfendrounddelay:    10    //Sets the delay in seconds after a round ends

    scrctfroundlength:    20    //Sets the map round length in minutes

    scrctfroundlimit:    0    //Sets the maximum number of round wins per map

    scrctfscorelimit:     7    //Sets the map team score limit per map

    scrctfstartrounddelay:    10    //Sets the delay in seconds before a round begins.

    scrctftimelimit:     20    //Sets the round length in minutes. This can range from 0 to 1,440 minutes.

    Deathmatch and Team Deathmatch Settings

    scrdmscorelimit:    50    //Sets the map score limit

    scrdmtimelimit:    30    //Sets the map time limit in minutes. This can range from 0 to 1,440 minutes

    Domination Settings

    scrdomclearscoreeachround:    //Clear the team and player scores at the beginning of each round

    scrdomendrounddelay:    10    //Sets the delay in seconds after a round ends

    scrdomrespawnwavetime:    10    //Sets the time in seconds between wave respawns

    scrdomroundlength:    10    //Sets the map round length in minutes

    scrdomroundlimit:    0    //Sets the maximum number of round wins per map

    scrdomstartrounddelay:    10    //Sets the delay in seconds before a round begins

    scrdomscorelimit:    7    //Sets the score limit per round

    scrdomtimelimit:    30    //Sets the round length in minutes. This can range from 0 to 1,440 minutes.

    Headquarters Settings

    scrhqscorelimit:    450    //Sets the score limit per map

    scrhqtimelimit:    30    //Sets the map time limit in minutes. This can range from 0 to 1,440 minutes

    Retrieval Settings

    scrreshowcarrier:    //Show the objective carrier on compass

    scrregraceperiod:    15    //Sets the time in seconds at round start where spawning and weapon choosing is still allowed. This can range from 0 to 60 seconds.

    scrreroundlength:     4    //Sets the map round length in minutes

    scrreroundlimit:    0    //Sets the maximum number of round wins per map

    scrrescorelimit:    10    //Sets the map score limit

    scrretimelimit:    20    //Sets the map time limit in minutes. The time limit can range from 0 to 1,440 minutes

    Search and Destroy Settings

    scrsdgraceperiod:    15    //Sets the time in seconds at round start where spawning and weapon choosing is still allowed. This can range form 0 to 60 seconds.

    scrsdroundlength:    4    //Sets the map round length in minutes

    scrsdroundlimit:     0    //Sets the maximum number of round wins per map

    scrsdscorelimit:    0    //Sets the map team score limit per map

    scrsdtimelimit:    30    //Sets the map time limit in minutes. This can range from 0 to 1,440 minutes

    Map and Custom Settings

    customdata1:    // Enter custom config data here

    svmaprotation:     //  Map Rotation

     set sv_mapRotation "gametype tdm map mp_bocage gametype tdm map mp_depot gametype tdm map mp_powcamp gametype sd map mp_brecourt gametype sd map mp_harbor gametype sd map mp_railyard gametype bel map mp_carentan gametype bel map mp_hurtgen gametype bel map mp_rocket gametype re map mp_chateau gametype re map mp_neuville gametype hq map mp_dawnville gametype hq map mp_pavlov" map_rotate

    customdata2:    // Enter custom config data here

     

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