Call of Duty 2 | Server Configuration

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    It's easy to configure your Pingperfect Call of Duty 2 Server. Just follow the steps below.

    1. Open the 'Configuration Files' section from your control panel.
    2. Select the 'Text Editor' option next to 'main\server.cfg'
    3. Refer to the Example Configuration below and change the respective settings where you need to do so in order to configure your server to your desires.

    // This config is set to SD via the map rotation. If you would like to change to another gametype, use one of the map rotations at the bottom of this config. 

    //Passwords 

    set rcon_password "3qqn5" //RCON password, which must be entered by anyone who wants to use RCON commands 

    set sv_privatePassword "" //Reserved slot password, when set, allows you to sign into the server's reserved slots

    set g_password "" //Server password, when set, any player who wants to join must enter this password

    //Logging 

    set g_log "server_mp.log" 

    set g_logSync "1" 

    //SV Pure 

    set sv_pure "1" 

    //SV Cheats 

    set sv_cheats "0" 

    //Allowed Clans 

    set sv_allowedClan1 "" 

    set sv_allowedClan2 "" 

    //Disable Console 

    set sv_disableClientConsole "0" 

    set sv_reconnectlimit "3" 

     

    // SETS/PUBLIC INFO (stuff that shows up in server info) 

    sets g_needpass "0" // Denotes whether the server is public or private 

    //sets IRC "" // your IRC channel + server here (optional) 

    //sets Admin "" // Make it your IRC or site nick maybe (optional) 

    //sets Email "" // You're email address (optional) 

    //sets URL "" // your website here (optional)

     

    // Hostname and MOTD 

    sv_hostname "COD2 Server" //Server name, exactly as it will be displayed in the server browser

    set scr_motd "Welcome" //Message of the day, exactly as it will be displayed when player's join the server

     

    // Reserved Slots 

    set sv_privateClients "" //Allows players to enter the server without taking up public slots 

     

    //Downloads 

    seta sv_allowAnonymous "0" 

    set sv_allowdownload "1" 

     

    // Server Packet Rate 

    set sv_maxRate "25000" 

     

    // Limit Laggers and reconnect spammers 

    set sv_minPing "0" 

    set sv_maxPing "250" 

     

    // - Banning 

    set g_banIPs "" 

     

    // AntiFlooding Settings 

    set sv_floodProtect "1" 

    // Voice Settings

    set sv_voice "0" 

    set sv_voiceQuality "1" 

     

    // Match Setup Options

    // Use these to set how your server will play a map. 

    // CTF 

    set scr_ctf_scorelimit "5" 

    set scr_ctf_timelimit "30" 

    // S&D 

    set scr_sd_bombtimer "60" 

    set scr_sd_graceperiod "15" 

    set scr_sd_roundlength "4" 

    set scr_sd_roundlimit "0" 

    set scr_sd_scorelimit "10" 

    set scr_sd_timelimit "0" 

    // TDM 

    set scr_tdm_scorelimit "300" 

    set scr_tdm_timelimit "30" 

    // DM 

    set scr_dm_scorelimit "50" 

    set scr_dm_timelimit "30" 

    // HQ 

    set scr_hq_scorelimit "600" 

    set scr_hq_timelimit "30" 

     

    // Team Icons 

    set scr_drawfriend "1" 

     

    // Friendly Fire 

    set scr_friendlyfire "0" 

     

    // Kill Cam & Spectate 

    set scr_killcam "0" 

    set scr_spectatefree "0" 

    set scr_spectateenemy "0" 

     

    // Auto Team Balance 

    set scr_teambalance "1" 

     

    // Force Respawn 

    set scr_forcerespawn "1" 

     

    // Voting

    set g_allowvote "0" 

     

    // Weapon Ammo Pools 

    set g_weaponAmmoPools "0" //1 to enable, 0 to disable

     

    //Snipers 

    set scr_allow_enfieldsniper "1" //1 to enable, 0 to disable

    set scr_allow_kar98ksniper "1" //1 to enable, 0 to disable

    set scr_allow_nagantsniper "1" //1 to enable, 0 to disable

    set scr_allow_springfield "1" //1 to enable, 0 to disable

    set scr_allow_svt40 "1" //1 to enable, 0 to disable

     

    // Rifles 

    set scr_allow_enfield "1" //1 to enable, 0 to disable

    set scr_allow_kar98k "1" //1 to enable, 0 to disable

    set scr_allow_m1carbine "1" //1 to enable, 0 to disable

    set scr_allow_m1garand "1" //1 to enable, 0 to disable

    set scr_allow_nagant "1" //1 to enable, 0 to disable

    set scr_allow_g43 "1" //1 to enable, 0 to disable

     

    // MGs 

    set scr_allow_bar "1" //1 to enable, 0 to disable

    set scr_allow_bren "1" //1 to enable, 0 to disable

    set scr_allow_mp44 "1" //1 to enable, 0 to disable

    set scr_allow_ppsh "1" //1 to enable, 0 to disable

     

    //SMGs 

    set scr_allow_sten "1" //1 to enable, 0 to disable

    set scr_allow_mp40 "1" //1 to enable, 0 to disable

    set scr_allow_thompson "1" //1 to enable, 0 to disable

    set scr_allow_pps42 "1" //1 to enable, 0 to disable

    set scr_allow_greasegun "1" //1 to enable, 0 to disable

     

    // Shotgun 

    set scr_allow_shotgun "1" //1 to enable, 0 to disable

     

    // Grenades 

    set scr_allow_smokegrenades "1" //1 to enable, 0 to disable

    set scr_allow_fraggrenades "1" //1 to enable, 0 to disable

     

    // Below is a listing of Map Rotations for each gametype, along with gametype settings.

    //Map Rotations

    //TDM: 

    //set sv_mapRotation "gametype tdm map mp_breakout gametype tdm map mp_brecourt gametype tdm map mp_burgundy gametype tdm map mp_carentan gametype tdm map mp_dawnville gametype tdm map mp_decoy gametype tdm map mp_downtown gametype tdm map mp_farmhouse gametype tdm map mp_leningrad gametype tdm map mp_matmata gametype tdm map mp_railyard gametype tdm map mp_toujane gametype tdm map mp_trainstation" 

    //CTF: 

    //set sv_mapRotation "gametype ctf map mp_breakout gametype ctf map mp_brecourt gametype ctf map mp_burgundy gametype ctf map mp_carentan gametype ctf map mp_dawnville gametype ctf map mp_decoy gametype ctf map mp_downtown gametype ctf map mp_farmhouse gametype ctf map mp_leningrad gametype ctf map mp_matmata gametype ctf map mp_railyard gametype ctf map mp_toujane gametype ctf map mp_trainstation" 

    //DM: 

    //set sv_mapRotation "gametype dm map mp_breakout gametype dm map mp_brecourt gametype dm map mp_burgundy gametype dm map mp_carentan gametype dm map mp_dawnville gametype dm map mp_decoy gametype dm map mp_downtown gametype dm map mp_farmhouse gametype dm map mp_leningrad gametype dm map mp_matmata gametype dm map mp_railyard gametype dm map mp_toujane gametype dm map mp_trainstation" 

    //HQ: 

    //set sv_mapRotation "gametype hq map mp_breakout gametype hq map mp_brecourt gametype hq map mp_burgundy gametype hq map mp_carentan gametype hq map mp_dawnville gametype hq map mp_decoy gametype hq map mp_downtown gametype hq map mp_farmhouse gametype hq map mp_leningrad gametype hq map mp_matmata gametype hq map mp_railyard gametype hq map mp_toujane gametype hq map mp_trainstation" 

    //SD: 

     

    set sv_mapRotation "gametype sd map mp_breakout gametype sd map mp_brecourt gametype sd map mp_burgundy gametype sd map mp_carentan gametype sd map mp_dawnville gametype sd map mp_decoy gametype sd map mp_downtown gametype sd map mp_farmhouse gametype sd map mp_leningrad gametype sd map mp_matmata gametype sd map mp_railyard gametype sd map mp_toujane gametype sd map mp_trainstation"

     

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