Call of Duty | Server Configuration

It's easy to configure your Pingperfect Call of Duty Server. Just follow the steps below.

  1. Open the 'Configuration Files' section from your control panel.
  2. Select the 'Text Editor' option next to 'main\dedicated.cfg'
  3. Refer to the Example Configuration below and change the respective settings where you need to do so in order to configure your server to your desires.

seta sv_hostname "COD Server" // name of your server as listed in the in game browser

seta g_privatepassword "Your_Private_slot_password" // set your private password here, works with sv_privateclients

seta rconPassword "f1481" // set your rcon password 

seta g_log "server.log" // what you wish to name your log file

seta protocol "1" //1 to enable, 0 to disable

seta sv_pure "1"  // pure servers, will not allow anyone to play on your server with custom pk3 files loaded into their main dir.

seta g_logsync "1" //1 to enable, 0 to disable

seta sv_floodprotect "1" //1 to enable, 0 to disable

seta g_forceteamspectate "1" //1 to enable, 0 to disable

seta sv_invulnerabletime "3" // time in seconds that you can not be killed when spawned

seta g_teamkillwarn "3" // number of team kills before a warning is issued

seta g_teamkillkick "5"  // number of team kills before client is kicked

seta g_teamswitchdelay "10" //Change this value to change the delay between switching teams

seta sv_maxping "250" // max ping a client can have to connect to your server, only checked when client is joining

seta sv_maxrate "20000" // bandwidth your server is allowing for each client. Please see other guide on how to calculate this

set g_inactivity "120" //Set time before an inactive client is kicked

seta scr_motd "" // this will be displayed on the server menu when clients join

seta sv_privateclients "" // leave blank unless you wish to have private clients on your server.

seta g_password ""  // game password if you want a private server

seta g_allowvote "0" // Toggle voting for [player kick/map restart/next map] (0 or 1 (default)

//Master Servers

sets sv_master1 "codmaster.activision.com"

sets sv_master2 "master.gamespy.com:28960"

sets sv_master3 "master0.gamespy.com"

sets sv_master4 "clanservers.net"

sets sv_master5 "codauthorize.activision.com"

seta sv_gamespy "1"

//General Game Default Deion 

seta scr_allow_bar "1" //0 - disable weapon 1 - enable weapon 

seta scr_allow_bren "1" //0 - disable weapon 1 - enable weapon 

seta scr_allow_enfield "1" //0 - disable weapon 1 - enable weapon 

seta scr_allow_fg42 "1" //0 - disable weapon 1 - enable weapon 

seta scr_allow_kar98k "1" //0 - disable weapon 1 - enable weapon 

seta scr_allow_kar98ksniper "1" //0 - disable weapon 1 - enable weapon 

seta scr_allow_m1carbine "1" //0 - disable weapon 1 - enable weapon 

seta scr_allow_m1garand "1" //0 - disable weapon 1 - enable weapon 

seta scr_allow_mp40 "1" //0 - disable weapon 1 - enable weapon 

seta scr_allow_mp44 "1" //0 - disable weapon 1 - enable weapon 

seta scr_allow_nagant "1" //0 - disable weapon 1 - enable weapon 

seta scr_allow_nagantsniper "1" //0 - disable weapon 1 - enable weapon 

seta scr_allow_panzerfaust "1" //0 - disable weapon 1 - enable weapon 

seta scr_allow_ppsh "1" //0 - disable weapon 1 - enable weapon 

seta scr_allow_springfield "1" //0 - disable weapon 1 - enable weapon 

seta scr_allow_sten "1" //0 - disable weapon 1 - enable weapon 

seta scr_allow_thompson "1" //0 - disable weapon 1 - enable weapon 

seta scr_allow_vote "0" //Allow call voting 

seta scr_drawfriend "1" //Draws a team icon over teammates 

seta scr_forcerespawn "0" //Force respawning - DM & TDM 

seta scr_friendlyfire "2" //0 - off 1 - on 2 - reflect damage 

 

//Behind Enemy Lines Default Deion 

seta scr_bel_alivepointtime "10" //Number of seconds to get a point for staying alive as allied 

seta scr_bel_scorelimit "50" //Map score limit 

seta scr_bel_timelimit "20" //Map time limit, in minutes - 0 to 1440 

 

//Deathmatch Default Deion 

seta scr_dm_scorelimit "250" //Map score limit 

seta scr_dm_timelimit "20" //Map time limit - 0 to 1440, in minutes 

 

//Retrieval Default Deion 

seta scr_re_graceperiod "15" //Time at round start where spawning and weapon choosing is still allowed, 0 - 60 in seconds 

seta scr_re_roundlength "10" //Map round length in minutes 

seta scr_re_roundlimit "5" //Max Number of round wins per map 

seta scr_re_scorelimit "0" //Map score limit 

seta scr_re_showcarrier "0" //Show the objective carrier on compass 

seta scr_re_timelimit "15" //Map time limit, in minutes - 0 to 1440 

 

//Search and Destroy Default Deion 

seta scr_sd_graceperiod "15" //Time at round start where spawning and weapon choosing is still allowed, 0 - 60 seconds 

seta scr_sd_roundlength "10" //round length 

seta scr_sd_roundlimit "5" //Max Number of round wins per map 

seta scr_sd_scorelimit "0" //Map team score limit per map 

seta scr_sd_timelimit "15" //Map time limit, in minutes - 0 to 1440 

 

//Team Deathmatch Default Deion 

seta scr_tdm_scorelimit "300" //Map score limit 

seta scr_tdm_timelimit "25" // time limit for your game in minutes

 

// The rotation. 

set sv_mapRotation "gametype tdm map mp_brecourt gametype tdm map mp_carentan gametype tdm map mp_dawnville gametype tdm map mp_depot gametype tdm map mp_harbor gametype tdm map mp_hurtgen gametype tdm map mp_pavlov gametype tdm map mp_railyard gametype tdm map mp_rocket" 

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