Call of Duty | Server Configuration

  • Call of Duty Server Configuration, call of duty server configuration, Call of Duty, call of duty, Server Configuration, server configuration, COD, cod
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    //Time at round start where spawning and weapon choosing is still allowed, 0 - 60 in seconds 

    seta scr_re_roundlength "10" //Map round length in minutes 

    seta scr_re_roundlimit "5" //Max Number of round wins per map 

    seta scr_re_scorelimit "0" //Map score limit 

    seta scr_re_showcarrier "0" //Show the objective carrier on compass 

    seta scr_re_timelimit "15" //Map time limit, in minutes - 0 to 1440 

     

    //Search and Destroy Default Deion 

    seta scr_sd_graceperiod "15" //Time at round start where spawning and weapon choosing is still allowed, 0 - 60 seconds 

    seta scr_sd_roundlength "10" //round length 

    seta scr_sd_roundlimit "5" //Max Number of round wins per map 

    seta scr_sd_scorelimit "0" //Map team score limit per map 

    seta scr_sd_timelimit "15" //Map time limit, in minutes - 0 to 1440 

     

    //Team Deathmatch Default Deion 

    seta scr_tdm_scorelimit "300" //Map score limit 

    seta scr_tdm_timelimit "25" // time limit for your game in minutes

     

    // The rotation. 

    set sv_mapRotation "gametype tdm map mp_brecourt gametype tdm map mp_carentan gametype tdm map mp_dawnville gametype tdm map mp_depot gametype tdm map mp_harbor gametype tdm map mp_hurtgen gametype tdm map mp_pavlov gametype tdm map mp_railyard gametype tdm map mp_rocket" 

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