seta scr_re_roundlength "10" //Map round length in minutes
seta scr_re_roundlimit "5" //Max Number of round wins per map
seta scr_re_scorelimit "0" //Map score limit
seta scr_re_showcarrier "0" //Show the objective carrier on compass
seta scr_re_timelimit "15" //Map time limit, in minutes - 0 to 1440
//Search and Destroy Default Deion
seta scr_sd_graceperiod "15" //Time at round start where spawning and weapon choosing is still allowed, 0 - 60 seconds
seta scr_sd_roundlength "10" //round length
seta scr_sd_roundlimit "5" //Max Number of round wins per map
seta scr_sd_scorelimit "0" //Map team score limit per map
seta scr_sd_timelimit "15" //Map time limit, in minutes - 0 to 1440
//Team Deathmatch Default Deion
seta scr_tdm_scorelimit "300" //Map score limit
seta scr_tdm_timelimit "25" // time limit for your game in minutes
// The rotation.
set sv_mapRotation "gametype tdm map mp_brecourt gametype tdm map mp_carentan gametype tdm map mp_dawnville gametype tdm map mp_depot gametype tdm map mp_harbor gametype tdm map mp_hurtgen gametype tdm map mp_pavlov gametype tdm map mp_railyard gametype tdm map mp_rocket"
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