Quake 3 Arena | Server Configuration

  • Quake 3 Arena Server Configuration, Quake 3 Arena server configuration, Quake 3 Arena, Server Configuration, server configuration, quake 3 arena
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    It's easy to configure your Pingperfect Quake 3 Arena Server. Just follow the steps below.

    1. Open the 'Configuration Files' section from your control panel.
    2. Select the 'Text Editor' option next to 'baseq3\Server.cfg'
    3. Refer to the Example Configuration below and change the respective settings where you need to do so in order to configure your server to your desires.
    // Default Server Configuration File
    // Double slashes are used for comments and to keep commands from running.
    // Remove the slashes before a specific to run that command.
    // set Gametype to 0 for Free for All Mode
    g_gametype 0
    // Free For All Settings Below
    // set ffa fraglimit. Set to 0 for no limit.
    fraglimit 30
    // set ffa timelimit. Set to 0 for no limit.
    timelimit 25
    // set Maximum number of clients
    sv_maxclients 1
    // set host name that shows up in server list. Change below to your server
    // name preference and remove the //
    sv_hostname "Pingperfect.com : Quake3Arena Server"
    // set message of the day that players see while connecting to the server.
    // Must be set before level loads. Change below to your message of the day
    // preference and remove the //
    g_motd "Welcome to another Pingperfect.com hosted gameserver"
    // set requirement for client password. 1=require password, 0=no password
    // required (Default: 0)
    sv_privateClients 0
    // set password for private server "" for no password
    sv_privatePassword ""
    // set remote console password
    rconpassword ""
    // turn on/off pak cheat check. 1=on, 0=off (Default: 1)
    sv_pure 1
    // set max allowable rate for a client. 8000 to 10000 recommended.
    // Max: 25000 (Default: 0)
    sv_maxRate 10000
    // add up to 4 additional master servers to report to (As you can
    // see the ingame configs don't report to id automatically)
    sv_master2 ""
    sv_master3 ""
    sv_master4 ""
    sv_master5 ""
    // Set map selection, cycle order, and load first map for free for all
    set d1 "map q3dm2 ; set nextmap vstr d2"
    set d2 "map q3dm3 ; set nextmap vstr d3"
    set d3 "map q3dm4 ; set nextmap vstr d4"
    set d4 "map q3dm5 ; set nextmap vstr d5"
    set d5 "map q3dm6 ; set nextmap vstr d6"
    set d6 "map q3dm7 ; set nextmap vstr d7"
    set d7 "map q3dm8 ; set nextmap vstr d8"
    set d8 "map q3dm9 ; set nextmap vstr d9"
    set d9 "map q3dm10 ; set nextmap vstr d10"
    set d10 "map q3dm11 ; set nextmap vstr d1"
    vstr d1
    // set weapon respawn times for free for all in seconds. May need to
    // decrease for large number of clients. (Default: 5)
    g_weaponrespawn 5
    // set voting. 1=on, 0=off (Default: 1)
    g_allowvote 1
    // set power multiples for quad damage (Default: 3)
    g_quadfactor 3
    // syncronous clients is necessary to allow client demo recording.
    // Setting to 1 allows recording but play is not smooth and is not
    // recommended for normal use. (Default: 0)
    g_syncronousClients 0
    // additions by Dekard- Anything with sets will be seen in the server
    // settings in gamespy and in game for server settings.
    // If you are using special maps here would be a good place to add
    // where to download them!!
    sets "Administrator" "Pingperfect"
    sets "Email" "Sales@Pingperfect.com"
    sets "URL" "http://www.pingperfect.com"
    sets "Location" "Stroggos"
    sets "CPU" "E3"
    sets "mappack" ""

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