Starforge | Server Configuration Print

  • Starforge Server Configuration, Starforge, Server Configuration, starforge, server configuration, starforge server configuration
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It's easy to configure your Pingperfect Starforge Server. Just follow the steps below.

  1. Open the 'Configuration Files' section from your control panel.
  2. Select the 'Text Editor' option next to 'Configuration\ServerSettings.cfg'
  3. Refer to the Example Configuration below and change the respective settings where you need to do so in order to configure your server to your desires.

# -- Server --

isPrivate = 'False'   # Shows in the lobby if true.

serverName = ' : StarForge Server'    # Server name, exactly as it will be displayed in the server browser

lobbyMotd = 'Another Server'    # Message of the Day exactly as it will be displayed in lobby

clan = ''    # type the name of your clan here to tie the server to the clan

maxPlayers = '2'    #Do not change, the Gamepanel will notice and stop your server

portNumber = '7250'    #Do not change, will stop your server from working correctly.

password = ''    # Set server password here, when set must be entered by anyone who wants to join the server

location = ''   # Your location in the world.

# -- Characters --

maxCharactersPerPlayer = '10'    #Set maximum amount of characters per individual player here

allowCharacterImport = 'False'   # If true, players will be able to play with their offline characters.

# -- World --

worldSlot = '0'   # -1 creates a new world.

seed = '-1790155190'   # This can be anything. Leave empty for random.

radius = '10000'   # The sustainable radius provided by the world spire.

infinite = 'False'   # Enables an infinite world.

vegetation = '0.5'   # Default is 0.5

waterPlane = 'False'   # Whether or not the world will have a water plane.

# -- Game --

gameMode = 'Survival'   # Survival, Creative

lavaPlane = 'False'   # Whether or not the water plane is replaced by lava.

waterHeight = '0'   # The height in meters that the water plane will appear from the origin.

lavaHeight = '0'   # The height in meters that the lava plane will appear from the origin.


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