Path of Titans | How to change dino stats (Curve overrides) Print

  • Path of Titians Dino Stats, Path of Titians curve ovverides, Path of Titians curve
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Important: This will not work for modded dinos.

First, you need to go to the Game.ini file. pathoftitans/PathOfTitans/Saved/Config/WindowsServer/Game.ini

This is where you will manually assign each value for each dinosaur.

The name of the dinosaur must match the full name of the dinosaur. The 5 numbers at the end of each stat represents a growth stage of the dinosaur, so you can set specific for a hatchling vs an Adult for example. (Hatchling, Juvenile, Adolescent, Sub-Adult, Adult).

You can find a list of the dinos here, Path of Titans | Dinosaur Configuration Guide

Note: You need to make sure all lines are added below the IGameSession Heading.

Example of an override entry:

[/Script/PathOfTitans.IGameSession]
CurveOverrides=(CurveName="Struthiomimus.Core.Struthiomimus",Values=(2,2,2,1,1))
CurveOverrides=(CurveName="Struthiomimus.Core.BleedingHealRate",Values=(1,1,1,1,1)) 
CurveOverrides=(CurveName="Struthiomimus.Core.MaxOxygen",Values=(100,200,300,400,500))

All Stats you can edit:

 
Stat Name Description
MaxHealth Maximum Health. Example: 150,250,350,500,650
MaxStamina Maximum Endurance. Example: 100,100,100,100,100
CombatWeight A dinosaur's combat weight, which affects how much damage is dealt by attacks. Heavyweights suffer significantly less damage than lightweights. Example: 350,800,1100,2000,2700
Armor Additional damage reduction in combat. Example:1,1,1,1,1
MovementSpeedMultiplier Adjusts all forms of movement speed. Example: 1,1,1,1,1
SprintingSpeedMultiplier Adjusts only the sprint speed. Example: 1,1,1,1,1
TrottingSpeedMultiplier Sets the trotting speed only. Example: 1,1,1,1,1
BodyFoodAmount The amount of food contained in the carcass of this dinosaur. Example: 100,200,300,400,500
MaxHunger Maximum food this dinosaur can eat until it is full. Example: 50,100,150,200,250
MaxThirst Maximum amount of water this dinosaur can drink until it is full. Example: 50,100,150,200,250
HungerDepletionRate Hunger consumed per second. Example: 0.03,0.07,0.10,0.13,0.17
ThirstDepletionRate Thirst drained per second. Example: 0.03,0.07,0.10,0.13,0.17
FoodConsumptionRate Food ingested per second while consuming a food item. Example: 20,25,35,45,50
WaterConsumptionRate Water taken in per second while drinking from a water source. Example: 20,25,35,45,50
MaxOxygen Maximum oxygen content under water. Example: 100,100,100,100,100
OxygenDepletionRate Oxygen consumed under water per second. Example: 2,2,2,2,2
OxygenRecoveryRate Oxygen recovered via water. Example: 5,5,5,5,5
FallingLegDamage Damage to a dinosaur's leg when it falls so hard that it breaks a leg. Example: 10,50,50,50,50
LegHealRate Bone fracture damage healed per second. Example: 1,1,1,1,1
BleedingRate Amount of active bleeding per second. Should be kept at 0 Example: 0,0,0,0,0
BleedingHealRate Amount of healed bleeding per second. Example: 0.032,0.032,0.032,0.032,0.032
PoisonRate Amount of active poison damage per second. Should be kept at 0 Example: 0,0,0,0,0
PoisonHealRate Amount of poison cured per second. Example: 0.032,0.032,0.032,0.032,0.032
VenomRate Amount of active poison damage per second. Should be kept at 0 Example: 0,0,0,0,0
VenomHealRate Amount of poison cured per second. Example: 0.016,0.016,0.016,0.016,0.016
HungerDamage Damage per second inflicted during starvation, as a percentage of total health. Example: 0.2,0.2,0.2,0.2,0.2
ThirstDamage Damage per second done while dying of thirst, as a percentage of total health. Example: 0.2,0.2,0.2,0.2,0.2
OxygenDamage Damage per second done when drowning, as a percentage of total health. Example: 6,6,6,6,6
PoisonDamage Damage per second caused by poison when dying, as a percentage of total health. Example: 0.2,0.2,0.2,0.2,0.2
LimpHealthThreshold Applies Bone Break when a Dinosaur falls and has that amount or less of its total health bar. Example: 0.5,0.3,0.3,0.3,0.3
BodyFoodCorpseThreshold Currently unused.
HealthRecoveryRate Life points restored outside of combat per second. Example: 0.83,1.19,1.46,1.67,1.83
StaminaRecoveryRate Stamina restored outside of combat per second. Example: 3.33,2.96,2.67,2.42,2.22
GrowthPerSecond Allows you to change the amount of incoming growth per dinosaur. Is also affected by server growth multipliers and passive growth. Example: 1,1,1,1,1 (Default value for all dinosaurs)
FallDeathSpeed Velocity on impact with the ground that will kill that dinosaur. Example: 2600,2600,2600,2600,2600
TurnRadiusMultiplier Adjusts the curve radius of the dinosaur when it moves, except for precise movements. Example: 2,1.75,1.5,1.25,1
TurnInPlaceRadiusMultiplier Adjusts the rotation speed when a precise movement is used. Example: 1,1,1,1,1

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