It's easy to configure your Pingperfect Left for Dead 2 (LFD2) Server. Just follow the steps below.
- Open the 'Configuration Files' section from your control panel.
- Select the 'Text Editor' option next to 'left4dead2\cfg\server.cfg'
- Refer to the Example Configuration below and change the respective settings where you need to do so in order to configure your server to your desires.
//This is the name for your Left 4 Dead 2 Server
hostname "Pingperfect.com : L4D2 Server"
//Gametypes sets the gametypes you want your server to run
//----> Versus Only: sv_gametypes "versus"
//----> Survival Only: sv_gametypes "survival"
//----> Coop Only: sv_gametypes "coop"
//----> Realism Only: sv_gametypes "realism"
//----> Team Versus Only: sv_gametypes "teamversus"
//----> Scavenge Only: sv_gametypes "teamscavenge"
sm_cvar mp_gamemode versus
//Rcon password - Sets the password for remote rcon admin
//Steam group # to assign to server
//Set to 1 to only allow members of the steam group to make the initial connection to this server
//Allow connections without creating lobby. Set to 1 to allow lobby connections only
//Region - This sets the lobby in which your server will be part of
//You will want to set this to the closest location to your server
//eastcoast - sv_region 0
//westcoast - sv_region 1
//south america - sv_region 2
//europe - sv_region 3
//asia - sv_region 4
//australia - sv_region 5
//middle east - sv_region 6
//africa - sv_region 7
//world - sv_region 255
// Server Logging
sv_log_onefile 0 //Log server information to only one file.
sv_logbans 1 //Log server bans in the server logs.
sv_logecho 0 //Echo log information to the console.
sv_logfile 1 //Log server information in the log file.
sv_logflush 0 //Flush the log file to disk on each write (slow).
sv_logsdir logs //Folder in the game directory where server logs will be stored.
// Server Cvars
mp_disable_autokick 1 //Prevents a userid from being auto-kicked
sv_allow_lobby_connect_only 0 // Allow or disallow lobby-only connections (0 to allow browser join)
sv_allow_color_correction 1 //Allow or disallow clients to use color correction on this server.
sv_allow_wait_command 1 //Allow or disallow the wait command on clients connected to this server.
sv_alltalk 0 //Players can hear all other players, no team restrictions
sv_alternateticks 0 //If set, server only simulates entities on even numbered ticks.
sv_cheats 0 //Allow cheats on server
sv_clearhinthistory 0 //Clear memory of server side hints displayed to the player.
sv_consistency 1 //Whether the server enforces file consistency for critical files
sv_contact "firstname.lastname@example.org" //Contact email for server sysop
//sv_downloadurl "" //Location from which clients can download missing files
sv_maxcmdrate 100 //(If sv_mincmdrate is > 0), this sets the maximum value for cl_cmdrate.
//Allow use of cheats
//0 = Off
//1 = On
//All talk - Allow both teams to use audio chat to speak with each other
//0 = Off
//1 = On
//Fix to get your server onto the master lists
setmaster add 184.108.40.206:27011
setmaster add 220.127.116.11:27011
// Difficulty of the current game (easy, normal, hard, impossible)
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