Uploading your own world

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Ragonz
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Posts: 667
Joined: Sat Apr 20, 2013 11:16 pm

Uploading your own world

Post by Ragonz » Sun Jul 13, 2014 6:07 am

To upload your own world follow this guide

1. Every world you generate is saved in its own folder that can usually be found in c:\Users\{YOUR WINDOWS USERNAME}\AppData\Roaming\SpaceEngineers\Saves\{Your Steam ID}\ Zip up the folder that is your save folder (Must be .zip, not .rar/.7z etc)

2. Log into your game panel > game services > select your server

3. go to file manager and go into the "Saves" folder, upload your zipped save folder then click it after its finished uploading and select unzip, delete any other game folder within the "Saves" folder

4. Once the folder has unzipped you should see Saves\Your save folder, come out of file manager and go into configuration files > configuration editor

5. click persistent world then use the dropdown that appears to select the world you have just uploaded/unzipped

6. If your server does not start or shows an error check the logs as your world probably has an error or is not the correct version. If this is the case please use a tool such as SEToolbox to repair your world

It is important to note that if you have generated this world previously and it has less slots than you have paid for that is the number you will get in the game. More slots than you have paid for will crash your server.

It is also important to note that local saves can sometimes not work with the true dedicated server and you will need to look through the logs to find out why and fix that reason.
Grab a game server from us by clicking the picture below
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